Pixel art is amazing. One of the things I love a lot about pixel art is the dithering technique- that optical illusion of value made by various checkerboard patterns, sometimes using only two colors. I set out to make a dithering shader in UDK, for this 3D pixel art game I want to make- I was thinking it could help me sell…
Hey guys, I am trying to have my vehicle play an animation when it fires my projectile. What do I need to do for an animation to be triggered when firing my gun on the vehicle? But what script do I edit to tell what animation to play when firing? Here is my UTVehicle_Cannon.uc file: /** * Copyright 1998-2011 Epic Games,…
Hi everyone, Redoubt: Project-X (working title) is a side-scrolling action game set around 350 years in the future. The basic premise is that humankind has finally developed faster-than-light technology and begun colonising a new planet a few thousand light years away to ease the burden of an overpopulated Earth, the…
Hello guys! Here is my stuggle with SciFi modular environment. I don't have experience in doing those, so it is great opportunity for me to learn. I might be doing this the wrong way but never the less failure is also a lesson :) This is a copy of my blog post from Artstaion. I will soon be publishing my round 2 :) Cheers!…
Hi Quixel staff. A bit of background : I am familiar with various iterations of DDO as I have been testing the program for a few years now (Legacy and Suite). Most of my experience is with DDO Legacy, having used it on a few personal projects. I however never had the opportunity to use the more recent DDO releases to their…
Title: The Repopulation Studio: Above and Beyond Technologies Development Status: Closed Alpha with Beta and Release in 2013 Theme: Sci-Fi Sandbox-Hybrid MMORPG Platform: Windows Website: www.therepopulation.com Compensation: Volunteer Positions: 3d Artists, Animators, Level Designers, UI Artists/Developers, Programmers,…
This was my initial concept I had for ArtStation Challenge. I am entering the 3D category and wanted to create my own concept. I had an idea of the 3 props I had to make being able to connect. So I started out with this design; An arquebus matchlock pistol, a cane sword that doubled as an extended barrel and rifle rest,…
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Hey Jumbee, Just grab one end and start :) Everybody has its own speed and way to do things. Real life will quickly teach you about the do's and dont's then. A good starting point is the Unity learning ressources. A good place to ask when you are stuck is the Unity forum. Question is what your exact goal is, and if you…
------------------------------------ UPDATE NOV 2016: IMGUR ALBUM ------------------------------------ Here's a collection of images I've shared on Technical Talk over the last years (continually updated with new images I post). They keep disappearing in old threads, so I've put them into one place, and hope they'll be of…