First in game footage from the new version of the mod (now in the Source engine of course). Pretty damn nifty effect, I must say. http://www.unknownworlds.com/blog/2006/12/dynamic_infestation_1.html
http://www.shacknews.com/onearticle.x/61082 Anyone else looking forward to this as much as i am? Got the CE on pre-order. You get access to the editor and such which looks like a great engine for showing of your artwork.
I’m trying to write a script to override the material on a Redshift proxy. I can’t access the proxy material from the proxy rollout. I’m stuck at this point — any help would be appreciated. attach script here: macroScript RS_Proxy_Overdrive category:"Hihead" toolTip:"RS_Proxy_Overdrive" ButtonText:"RS_Proxy_Overdrive"
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The slowdowns I see with that are: a) you need to be constantly aware of your camera position and in which axis you want to move. That always take me a second of thinking, so it loses out of the box.b) with ZXY, I can never hit the right button without looking down at my keyboard. c) actions that don't need to be precise…
Anyone know of a Photoshop plug-in or technique that would allow one to grab only the pixels that are different between two images? Say I have two images. The first is a picture of a dude's face, the second is the exact same picture, only a mustache and monocle had been added over top. I'd like a simple process to grab the…
Basically the issue here is that when I try to apply subdivision smoothing (or turbosmooth) on to my model, there are a bunch of vertexes that the subdivision seems to ignore. The specific area this is happening in is where I earlier applied a bend modifier and later collapsed to editable poly. Anybody know how to fix…