Dear polycount community, I hope some of you can help me understand basic techniques used to achieve a custom made terrain tool engine like they have made for the upcoming Diablo 4 game. Here is the video that shows the terrain editor in action (forward the video to 24:40 to se the demo of terrain editor):…
Hey polycount, ** SEE FINAL PIECE AT END OF 2nd Page** I am looking for advice on how to hand paint textures for characters. I'm trying to make an original character that could fit into the WoW universe. I had found some material for learning objects and weapons but I seem to be missing the quality of what blizzard shows…
Recently League Of Legends came out with a new skin: Dawnbringer riven skin, I really like the design so I decided to make a model of her sword. I also wanted to mess around and make a different texture. I still have to tweak the maps, hand paint details on 3d coat, clean the seems and adjust spec gloss created model in…
Hello everyone! New here, my friend recently introduced me to polycount to help improve my works. So here I go! This character was created for a school assignment (over 15 weeks with other assignments) which was to create a character for an existing 3D fighting game, which I chose Street Fighter V. I can tell I didn't hit…
Hi everyone :smile: I am a VFX/Animation artist and I always aspire to share and learn knowledge from the art community. Polycount seems a wonderful place to showcase work and share knowledge. As my first post, I would like to post my recent FX animation work here for critic and feedback. I have crafted a stylized…
Latest Update: 4/3/2011 (I'll keep new updates here so people don't have to scroll through the crap) This is the most recent WIP shots of v2. New face with color! w00t. Hey guys, First time posting here but I figured I should suck it up and get some feedback if I want to learn anything. This was a project I did last…
Hi There Guys and Gals! This is my first time posting here in this forum and not quite sure how to utilize it yet. I've seen a couple of posts asking for critiques and what not and thought I should make this post like those. I've recently just played Ori and the Blind Forest and I really like that game. It was fun and cool…
I've been researching into this for the past year, yet I have only recently tried to seriously attempt a character like this. Last year, Land of the Lustrous was released, and so I wanted to try out that style as well. I've done research for the past few months on whatever was released on the CGWORLD JP website (I don't…
In the name of Allah. HelloI wanted to start a scene using Megascans ever since Epic Games let it free for use in Unreal Engine 4. I had no particular concept art for this one, except for the Campfire theme that I had in mind, something like those of Red Dead Redemption 2. I chose to put it into wilderness where no source…