Recently League Of Legends came out with a new skin: Dawnbringer riven skin, I really like the design so I decided to make a model of her sword. I also wanted to mess around and make a different texture.
I still have to tweak the maps, hand paint details on 3d coat, clean the seems and adjust spec gloss
created model in Max, fast sculpt in zbrush, baked in toolbag3, retopo 3d coat-max, quixel for fast material base/gloss/spec, then hand painted in 3d coat with curvature. rendered in toolbag.
1 mat - color-nm-spec-gloss-em
1.3k tris
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I updated the Toolbag viewer on my artstation if you want to take a closer look in real time. Have a good one thanks again Cheers!