These are the final props I entered into the Shogunate ArtStation Challenge. Combination Long Rifle "Whisper in the Wind" The design is based off an original concept I had made for the challenge. I love multipurpose weapons and things that lock together to create something new. Working on the Shogunate ArtStation…
Alright, my buddy Arkadius and I have thrown the gauntlet down. I've been looking for some friendly competition for a while, and since im not doing unearthly I figured it a good chance to get chargin on a monster model. Creature: Malboro Polycount: 10.000 Tris Limit. Textures: 1024 diffuse, spec, normal, glow etc etc etc…
Hey guys. I entered the Comicon Challenge and I could have just posted this in waywo but it looks like I could use some help with this :) so I wanted to start a new thread for it. I have being messing with this female body for couple of days now and I know it does not look like I worked on it for so long :) Just trying to…
So this is my first time participating in an animation challenge. I don't expect to win but what I do expect to do is focus on one project with the sole purpose of learning, participating and improving. Below is my very rough first blocking. I am going to really try push my poses, I will be adding some squash and stretch…
https://www.artstation.com/contests/beyond-human/challenges/30/submissions/21843 Software : Unreal Engine4 / Substance / Max / Blender Nun Model: https://www.yobi3d.com/q/3D-Models/nun Old Man : https://www.turbosquid.com/3d-models/free-x-model-old-man/864833 Concept is from Helio Frazao who submitted in the Concept Art…
Following slosh advice, I'll stop the challenges now and focus on making assets with more time and freedom, after some reflection, I think it was a bad idea to start a challenges like this one. You can still come to my social media and folio to discover my incoming works as I will now try to make more complete and amazing…
Some thoughts about learning, problem solving, and feedback. Answer this question honestly when it feels like you're falling behind on a project or stuck on a particular problem: how much are you learning and how much are you getting done? Each project has it's own unique challenges. Sometimes it takes more time to learn…
Hello everyone and welcome to the Monthly Noob Challenge for the month of June. Hello everyone, sorry for my absence last month but thank you Poinball for kindly filling in. Well since it's the start of a new Summer, I think it's also time to do some more environment art. Join our Skype group if you want! Add me on Skype…
Inspired by the now famous thread An exercise in modular textures - Scifi lab UDK I am attempting to create an environment with minimal resources. Here are the criteria I am setting for myself: 1 512x512 texture 1 pass shader 1 draw call I am not going to set an upper limit on vertices - I guess it will depend on how far I…
Hello Ladies & gentleman, I wanted to share submission environment for the Artstation wild west challenge. Game Art Environment / Level Art. I did all this with 3Ds Max, Zbrush, Substance. And the environment is being done in Unity 2018. Hope you like it. Here's the finished piece and HQ renders:…