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Minimalist Environment Challenge

polycounter lvl 17
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Tamarin polycounter lvl 17
Inspired by the now famous thread An exercise in modular textures - Scifi lab UDK I am attempting to create an environment with minimal resources.

Here are the criteria I am setting for myself:

1 512x512 texture
1 pass shader
1 draw call

I am not going to set an upper limit on vertices - I guess it will depend on how far I am able to take the scene.

My primary goal, other than meeting the strict requirements, will be to create something visually interesting.

The final project will have a planned release on android mobile - providing the challenge isn't a complete failure.

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