Hey all! I started working on another environment again, this time I wanted to work within a lot of things that make me extremely uncomfortable. I've spent some time learning some key concepts since the last time I posted, so it's time to iterate and improve upon them. I learned about Modular Kits and Trim Sheets, as well…
Not sure if this is the right place to ask. The only thing I found that looked promising was "Stylized Dungeon Environment in Maya" from 3dmotive, but I'm looking for more, so I was wondering if you guys know anything good besides that. I'm wiling to spend a lot of money on this.
Hello! My name is Cassandra and I am a stylized character designer and vis-dev/concept artist. I am currently putting myself out there for freelance work. I have experience working as a concept artist in the indie gaming industry. Here is the link to my online portfolio as well as a few examples of my work.…
The basis for the project is to create a stylized game ready character based on the concept "Gina" by Junseok Kwon as seen below. Current Progress: Initial progress: For the bodysuit I made some changes adding additional seams not present on the concept but I feel like they add some nice detail to the character while…
Hello My name is Hasan and I am a freelance Character Artist. I specialize in modeling/sculpting/texturing of realistic and stylized characters/creatures . I am available for freelance at the moment - 5 years experience sculpting highpoly characters in Zbrush . - Process and polish scanned data for both in-game…
Hi there! I'm an environment artist studying at the College for Creative Studies. I'm currently working in an independent study course where I just wrapped up my first project. Prompt was to create a prop based off of chosen reference, with the goal to make it as close to that reference as possible with minor creative…
Hello. This is my latest project and i am kinda stuck in the sculpting process. I am trying to create a stylized character with inspiration from the Overwatch style. I would like some feedback/critiques on how it looks so far and what I can improve on. I especially would like some tips on how to improve the face and make…
I decided to do some organic practice and wrote up a list of food props I'll make. I'm aiming for a Semi-realistic Stylized look, something which could easily fit in the game Styx: Shards of Darkness, shown below. The props fitting in isn't really neccessary I just want to have a style to aim for, so I'm not wandering…
Hi I'm a 3D artist specialized in stylized artstyles like handpainted textures I'm also a concept designer, I can get stuff done from idea to finish by going through design/iterations - modeling - uvs - texturing - ingame set up I have 4+ years of experience in games Basically I'm interested in: Art style creation / Art…
3+ years of experience with 3D animation required. Looking for mainly combat animations for two-handed weapons: rifles, shotguns, snipers, etc. The game theme is knights with guns and is upbeat/stylized animation. Goal animations in game: https://www.youtube.com/watch?v=-z7iOvQFjd0Rough current gameplay:…