CLOSED! Found an artist through here; thanks to everyone! :D I am looking for an artist to create 12 - 24 individual character / monster STLs (cartoonish style artwork) that I would be providing, and they must be print ready for 3D printers. I would be looking to retain all rights of these images in the end. The goal is to…
Friend showed me this; Thought I'd share. http://i.imgur.com/lP2Lp.jpg Here's how he did the brain thing btw; 1. "Images come off the scanner in DICOM (.dcm) format; I use dcm2nii to convert to NIfTI (.nii) format; 2. ITKSnap can read .nii and write .stl meshes. Blender reads .stl! 3. The clean up is where the most work is…
Quickly going back to the YokaiZ before finishing another game character in progress. I finally released the Series 01 of these miniatures. Each series will consist of 5 STL (Supported and Unsupported) models to be printed. You can find them on yokai.design or https://yokaidesign.gumroad.com/
The UCX is a clone of the static mesh, to preserve the curvature and allow a player to jump parts of it as they run. As it's a convex shape, I hadn't expected a problem. The STL check shows no errors, so that's one thing down. Thanks for that option to try, though.
Adding an "STL Check" modifier after the 'Editable Poly' will fix the problem. You can then collapse it as well, this will turn the Editable Poly into a Editable Mesh but you can convert it to Editable Poly again with a Edit Poly modifier. Modifier madness, hehe :P
The STL Check modifier is also another helpful tool, if you didn't know about it already. It selects problem faces or edges automatically, depending on the problem (doubled, flipped, open, etc.) so you can easily find what needs fixing.
1. Add the STL Check on top. 2. Set it to Open Edge, Select Edges, and Check. 3. Go down into the Editable Poly, into Edge mode. 4. In the Subdivision Surface rollout, disable Show Cage. 5. Then toggle Show End Result and start modeling.
Edit: I've got someone on commission now, thank you all for your interest! Hi all, I'm here after deciding that I'm not at the point in my life where I want to learn Blender or other software when all I want is a single 3D printable STL File. I've made one other post on this project before YEARS ago, and immediately after…
POSITION FILLED We are looking for a rendering specialist who can help us come up with a couple of things 1. We need someone to help us come up with some renders for a new airship tabletop wargame we are creating. You will be responsible for finding the rendered look of each of the factions we have (they are generally…
I see it now. For shits and giggles, try creating a box and attaching your model to the new box to reset it. See if that helps. Otherwise, the only thing I can think of is that you have hidden edges in there somewhere. You can always try checking with STL Check.