Mechanical arms blockout progress I am straggling a bit with the mech arms because i want them to look nice but the joints have to function properly. I guess it's the price i pay for not choosing one of the finished concepts, now i have to figure out how robot arms work. It's an interesting learning process but it takes…
-Edit- 07/30/06 Going to make this page my thread similiar to conceptart.org's sketchbook progress threads. I'll be putting my work as I go so you all can see my progress. Crits always welcome, it's the only way to learn! Of course it's from a tutorial. but anyhow, I'm finally getting into modelling and trying to get…
Hey guys. I've spent the last few months learning UE4 and finally started putting my first game together. The game is going to be survival horror in the style of P.T and Allison Road. I'm hoping to get some criticism and feedback as I post some progress pics. So far I've just been doing it using the "figure it out as I go"…
Rebel Camp Games started out with me as solo developer who made ARPG Emberheart and released survival game Forests of Augusta. Now we are a core team of 2 people working on a prototype for a pirate themed ARPG called Oceans Dark: Curse of Mithra. We have made a lot of progress in just 3 weeks time. We aim to have a…
Hi polycount, Im hoping to start gaining/improving some sculpting skills so I will document my progress for this model in this thread. I'm still very new to sculpting and this is my first thread in the critiques section so ruthless critique is welcomed!: I found this cool rifleman on the 2D conceptbank thread and it seemed…
Hello everyone. I've lately started learning Blender as I wanted to make a personal mod for Skyrim. The idea is ot add some ariship to the game and so I tought of starting with one of my favorite: the Hilda Garde I from FF9. I've used these as ref: Based on these references, I started modelling the ship piece by piece. To…
Hello, I am Long and i from VietNam .This is the first time i post a topic, and this is a wip that i doing to partipate in 11th car render challenge. i mostly work in Maya and 3ds Max, but this time i use blender to do this. Let see how it will go! work: ref:
Hi everyone. I would like to know what you think of my
progress from almost a year ago to this point. I got ZBrush last August and
have been working mainly on organic sculpting and anatomy thus far. Here are a few of my
pieces in order from my first project to my latest finished project. Is this
progress fast enough for…
Hello everyone, The aim is to show my progress in quality of my 3D models. But, I would still love some advice, tips and tricks from anyone. So I followed a great weapon tutorial on Gumroad and this was my end result. Then I tried to model the Glock 19 and it came out pretty awful, I have to admit. But, I am only modeling…
Hi everyone, I’m currently working on a 3D modeling project for a dieselpunk hoverbike and would love to get your feedback. I’m a master's student at the University of Hertfordshire, and this project is part of my coursework. The concept is inspired by the gritty, mechanical aesthetics of the dieselpunk genre, combined…