yeah for the edge loop insert go to the 'connect' rollout in edit poly and the box to the right of it has optiions for moving the edge loop around, changing the number of loops etc. not sure if there is a G key equivalent in max
I have no idea what your problem is but I have a question about this tool; what is it ? I used loop a lot (to select edge loops etc) but i never heard of Loop Selection (skin) ...
KDR: If you're gonna animate those lips the loops could be a lot better. Same with the eyes, you dont even have loops around the eyes..... Good loops shouldnt only be for sub-d models.
Hi guys,I need youre help to locate in the 3ds max's Customize User Interface Tab the "fields" to assign a shortcut to ring & loop (unwrapUVW-Edit UV). Under Customize UI/Keyboard/Unwrap UVW I found "Geom. Edge Loop/Ring Selection,but unfortunately that is the command for the viewport ring & loop selection,I need the 2…
Couldn't you just add a few loops in the nose to help round it out? In max I would activate swift loop, hold shift and add a few loops to the nose, like this: It will approximate the distance and set the new loop to compliment the surrounding loops. I would be very surprised if Maya didn't have a feature like that? You…
I'm trying to understando how the edge loops for the hips should work. I'm trying to internalize how to use 5-star poles to change direction of the loops. I was able to come up with this: Is this ok? Does it makes sense? How should i improve it, or what should i change? Thanks!