So I work for a company which creates 3D animations and I'm kinda running in to an issue, which i need to figure out. As far as making animations we have scenes which refer to different locations/environments, and shots which are different cameras within the same environment. However the issue that we come across is that…
It was requested that we should have a HUD element for what the current working unit is set to in Maya, so I've added that and the following: -Working units HUD -Up axis HUD -Selection counter HUD -Project path HUD -Time since last save HUD -Time since last auto save HUD YOUTUBE VIDEO HERE:…
I wanted to share with you some updates I've done to Wall Worm lately. A huge percentage of my efforts lately have been on enhancing the level design tools in Wall Worm for the Source Game Engine. Recently I was lucky enough to be hired by Robert Briscoe of Dear Esther to enhance the VMF Import capabilities in Wall Worm…
I also am having issues with Max (9 though). Its crashing to a black screen in dx mode. This only happened after updating to these latest xp updates. If I were to take a guess It might be something with the Windows Media Player update. I am though attempting to uninstall all the updates to see which is causing it.
Hello polycount! I've never shared work here before, but I'm trying to reach out and find more folks to talk with about this kind of stuff. Here's a WIP of a small project I'm working on, which I started because of a JHill video lol. Character is based off of a drawing done by Pavel Hristov. Hoping to have this done soon,…
Thanks for the tip! I tried that, and it’s definitely better. I might still use some roof assets to add a bit of extra variation along the edges. I’m also working on a trim sheet for the wooden parts, such as beams, pillars, etc. Wood in No rest for the Wicked: I’m not a very good painter, but I’m trying to replicate the…
Hi, my 2012 max has serious issue with map updating. When I'm using shader like Xoliul or 3pointlight it sees some maps as a previous versions. It doesn't update them in viewport and when I go to a window where i choose the map and click on the map i want it shows previous version. here the gloss map is really bright but…
Contest prize update: CASH, MOCAP, VR, 3D Software and more!!! The contest prizes page is updated with details from cash to fantastic sponsor products from industry leading 3D, VR and Mocap technologies. There is something for everyone to enter and be rewarded for their artistry and hardwork. Visit the contest prize page…
Progress Update: I’ve made a lot of progress on the modelling over the past week, with many of the smaller and more intricate components now starting to come together. I’ve begun creating the exhaust system and the underlying structural frame that supports the main body and mechanical components. I’ve also added more of…