20 hours or so of work. Fell in love with this gun after I found a picture or two of it and felt the need to re-create my own in 3d. This is the first actual project that I've kept up with and taken so far as to bake, texture, and then render out as a complete model and comes as a product of the ~300 hours I've poured into…
Hi everyone! =) https://bit.ly/WoodenChestElb I've been working on this Hero Prop for a while now, as a benchmark of the Fullmetal Alchemist scene I'm currently making in UE4. Wanted to make something that's as photorealistic as possible, to compare to Quixel Megascan stuff, while staying in the norms of Real-Time. Please…
ah yeah, FMX... every year a blip on the radar that turns out pretty difficult to fit in with E3 production, scheduling-wise. two hour drive from here - but do they not have a single day ticket of some sort at all? all i see is 300+ euros conference passes. i could not see myself setting aside more than a day for a visit.
Well, I decided to go against the grain of my college tutors and do something that was a little unexpected. I'm currently doing Interactive media and was given the task of producing a final major project of my choosing, so I decided to get on with it and make a modular environment within cryengine before I go to Uni and do…
Hey great to see this little thing growing up. I presented for Softimage at FMX a few years back, and then it wasnt much more than a small gathering of local companies. I wont be there this time, but seems like a great opportunity to drop some portfolios around. And stuttgart is a pretty nice city too! worth checking out :)
Hi, I've now completed my Final Major Project which started out as a Doom-like level and through iteration evolved into a more grounded in reality type of Sci-Fi Hangar, I would have liked to push this a lot further than I had but due to time constraints I had to cut down my work load, I used great artists such as Matthew…
Hi everyone, I was hoping to get some feedback and critique for my Final Major Project, which is finished and has been handed in as my last ever Uni project. I was hoping your feedback can help in future projects, as I won't be coming back to these characters, though I might add a fourth character when I've learnt more and…
This thread is for my UE4 Environment: 'Camp_Hangar', to show my progress and work across the next few weeks. I plan on making: 'An Aircraft Hangar turned Refugee Camp, Abandoned not too long ago. Set during a Golden Hour, in the springs of Eastern Europe, overlooking the Carpathian Mountains. A realistic style 3D…