I’m a designer at a prop fabrication shop here in Burbank, and I’m reaching out to this community specifically because we’re looking for a very particular kind of unicorn. We’ve posted on the usual IATSE union boards and haven't found the right fit yet. The reason I’m posting here is that we don't just need a 3D modeler;…
Oh sure, you can throw as many triangles as you want at a mesh to make something pretty! But what happens when you're limited to how many triangles you can use?
Think you're up for the Challenge? Then this forum is for you!
Hello everyone, For those who do not know me yet I will briefly introduce myself, I am Corentin, freelance generalist 3D artist with a specialization in real time 3D. I am also what we usually call "Pipe & Executive RT" I'm dealing with agencies or companies in order to initiate real-time 3D process and to ensure that it…
Hi. This is my first post here. Few days ago I saw an amazing Ratrod beetle car model by Mathew O'Halloran and it inspired me to make a similar car. But I decided to make the Nux car from Mad Max movie as detailed as I can and wanted to share my progress with you. Of course one of the hardest parts as always was to find…
Hello everyone, For those who do not know me yet I will briefly introduce myself, I am Corentin, freelance generalist 3D artist with a specialization in real time 3D. I am also what we usually call "Pipe & Executive RT" I'm dealing with agencies or companies in order to initiate real-time 3D process and to ensure that it…
I thought the photo of the S chassis with a knuckle modification was sufficient to illustrate my point of the caster and angle of my drawing is based on real world engineering, not something wrong, but deliberate. So I'll post another photo. This is my friend's car, his new one, the illustration is based on his old one. I…
Sounds like your wife is pretty quick on her feet. Be thankful for that! But yeah. I totally feel your pain. I've come SO close to that happening to me about half a dozen times in the last 2 years. Skateboarding down the sidewalk and people coming storming out of their driveways/garage WAY too fast, and not even looking.…
This looks really nice! One thing I noticed is your tires don't seem to bulge at the bottom where they press against the road or floor. Kind of makes the car look like it's floating. Also, the rims seem to be all perfectly aligned, but some could be rotated a bit for realism?
By smart materials, I meant materials, that can do things automatically, or partly automatically. Like one that can give your car rust on some places. Or one that can give scratches based on a curvature map or something...Or one that you can use to vertex-paint some details. Anyways, I think that Fiat can be done from 100k…
In GT and specifically in CARCADE.DAT cars main body have 136~244 polygons(triangles + quads) not counting LOD models(theres two more LOD models in car beside of the main model) I also don't counting bottom of the car as it use different type of face and the wheels(they are stored elsewhere anyway), theres also shadow…