your recreations looks pretty good but the reference just looks horrible. It has 0 visual balance and just looks super awkward, I think it will only detriment your portfolio even if its perfectly executed. Id strongly recommend going with the usual 556 magazine as the 9mm mag looks super out of place and way too thin for…
I think a lot of people have some misconceptions technically about when optimization is important. This day in age the whole *every triangle is sacred* mentality can be very foolish, leading to meshes that are more difficult to deal with when needing edits, and provide little to no gain while degrading quality. A good…
Hello, I'm in a bit of a dilemma about the right tri-count for a low poly weapon model. This is the model, the hi-poly will be baked to the low poly. For test purposes, I have reduced the tri count of one part of the low poly from 5486 tris to 1731 tris by triangulating it further. As such there should be no difference in…
My Sci-Fi crate project as I've promised. I've modelled and rendered it in 3ds Max 2014, 586 tris low poly model. AO baked on diffuse, normal, glosiness and specular map. 512x512. Diffuse (AO baked) AO Normal Gloss Spec Any critique, tips and help much appreciated :)
Hey guys, thought I would post these props on this section; crits are more then welcome. ( Clock - 556 & Radio - 431 Triangles ) Oh, I was wondering what the desired polycount would be for next-gen asset? Why do I ask, well these were seen as 'too high poly' for unity asset store:poly105:.
hello! it's me again with another weapon finished.. This is my very first hand painted texture! No additional textures and stuff... which is a very new way for me.. Learned a lot from this pistol, and I hope to learn more by putting it out here, and ask for some crits on it! only diffuse, 586 triangles, bassed on…
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question about the era: (don't know if you've gone over this already but I have read the thread and can't recall seeing it anywhere) regarding post 556, and redesigning stuff to fit, The scene is set in the late 60's-70's, but when would the base have been built? cause if the tech is from that same era than it should all…