My point being you should post your video in the Zbrush 4 thread instead of making an entirely new thread to post a video about Zbrush 4 when there is already a thread all about Zbrush 4 where your video on Zbrush 4 would be a welcomed addition. Thinking before you post is also your friend.
I had problem finishing boomershooter with a single weapon and a closed set of 4 trim/tile textures with fully procedural texturing for a majority of game. Why alone?
I am starting a project using Unreal 4. I want to create a 2D Fighting game demo similar to Marvel Vs. Capcom 2. Realistically the completed demo would just just be 2 characters and a background, (of course with the animations, and maybe one or two special moves etc.) Looking through the new templates included in Unreal 4,…
Throwback to 2020 on the Sculptober challenge, I made with #zbrush this Scrooge McDuck Sculpture. I think it was like 3 or 4 hours of work recently. I 3d printed and painted you can get the file at Cults https://bit.ly/3Rhq2lU #3d #3dart #3 dartist #carto
You can squash those cases down to fit in a single square/udim and make sure that udims texture set in painter is set appropriate to the non-square texture. Make sure it's by a factor of whatever texture height/width ratio. 1024x4096 (uvs spanning 4 udims across) gets squashed horizontally down to 25% (now fits into one…
Name: Jake Zetter Location: Montreal (open to relocation) I've been a concept artist since 2020 and am open to new roles. I worked at gearbox for 5 years on Tina's Wonderlands and Borderlands 4 My Portfolio: https://www.artstation.com/jakezetter Email: jakezetterfilm@gmail.com
Hey guys, been awhile since I posted here, Still working on the same project since 2006 and making the move to Unreal 4 from UDK, however I'm having some issues with recreating an effect I did in UDK in regards to the reflections for my water. There is just no SceneCaptureReflectActor or equivalent in Unreal 4. Unreal…
I am new to ZBrush and I just got ZBrush 4 and I was thinking about getting one of this books: ZBrush Character Creation: Advanced Digital Sculpting (uses ZBrush 3) from Scott Spencer ZBrush Digital Sculpting Human Anatomy (uses ZBrush 3.5) from Scott Spencer. The things is.. Is there much of difference btw ZBrush 3 and 4?…
I've been working on a source mod lately called Left 4 Winchester. It's a mash-up of the Left 4 Dead 2 franchise and Shaun of the Dead. Pretty much a match made in heaven! :D The goal of the project is to produce a Shaun of the Dead experience within Left 4 dead 2. I've finished some assets for the Winchester while…
After seeing both demos for Unreal engine 4 which is awesome and Luminous engine which was breathtaking.Gat to admit luminous engine looks better than Unreal 4 but might be harder to use to make games. What is ur opinion about the engines u saw?BTW,is unreal engine 4 free like unreal engine 3?