I am starting a project using Unreal 4.
I want to create a 2D Fighting game demo similar to Marvel Vs. Capcom 2.
Realistically the completed demo would just just be 2 characters and a background, (of course with the animations, and maybe one or two special moves etc.)
Looking through the new templates included in Unreal 4, I noticed a Sidescrolling Template.
I am not sure if this is the template that I should go with in my project and I am unsure about setting the camera up for a 2D (or I guyess it would be 2.5D) game etc. since there is not actually a fighting game template included.
I am not new to Unreal or UDK, but I am pretty fresh to Unreal 4 so I wanted to start this thread as I go through my project in regards to questions, suggestions etc.
I noticed that SF5 and both MKX (using a modified version of Unreal Engine) are using Unreal.
Does anyone have any experience using Unreal 4 to create a 2D Fighter?
Or can at least talk me through the process of getting my project started by posting here, sharing resources, etc.
Please be specific with me as possible so that I may learn.
Thanks for everyone's help!
Replies
It's uber early but it's going well. I am concentrating on getting that Xmen Vs. SF camera view.
I'll probably add some zoom in and zoom out via Samurai Shodown.