http://community.thefoundry.co.uk/trymodo/#MeshFusionTrial Check out available video tutorials and discussions before installing. :thumbup: Wish The Foundry will offer a sale around the time they release Modo 801. https://www.youtube.com/watch?v=kjzfhbW2hNY
Mmmm... M4 is looking awesome. You should put a tactical light and maybe a laser on it was well (I prefer the PEQ-15) but she is looking great without. Can't wait to see the bake.
http://www.livestream.com/vigilnights Avery Coleman, Our primary character/creature concept artist on Darksiders II, will be doing a livestream tonight at 6:30PM CST. He will be talking about concepting weapons for Darksiders II. Anyone doing the contest might want to check it out! http://averycolemanart.blogspot.com/ -…
I am texture baking a model for a ambient occ and I am using mental ray for it. I am getting a very bright result. I have a Standard Material on the model for the bake. Any suggestions? or if anyone has a image of good settings for the Render to texture parameters that would help too.
Thought this may be of interest to some of you. If you are a current user of Photoshop CS2 and have a valid license, you will be able to download a beta copy of CS3 that will be released in Spring of 07. Press release here: http://www.adobe.com/aboutadobe/pressroom/pressreleases/200612/121406Photoshop.html the download…
Hello, looking for some more contract work doing PBR environments and props http://coffeeoutlaw.artstation.com/ message me if interested. pay rates negotiable
Hia, So I went to use the joint tool in Maya 2015 today, and this is happening. Tried a system restart to no avail! I have also tried to increase my joint size in the display options, it's currently at 2.0. This seems more like a bug though as after creating two joints I get three lines, and after several it just seems to…
Hi, I have a simple issue which I think is self explanatory in the picture below. I can't get the Mirror to reflect the glow. Mirror is AutodeskMirror. Glow is output Glare (On); instance glare to slate > Mental Ray > attached MR glow to Mental Ray surface shader > apply to material. http://postimg.org/image/h119sh6tx/
Starting a live stream up here shortly. Going to be talking/working on some experimental shader stuff, as well as answering questions. LINK: www.livestream.com/virtuosic Preview of the sort of work i'll be doing. If you can't make it, no worries, i'm planning on saving the video for later viewing. Also, because of today's…
Hi Guys and girls of Polycount, I'm currently working as a member of the internal QA team over at The creative assembly. I am trying to make the jump from QA into a permanent art position. If you guys have any feedback regarding my work or my website i would love to hear it. Here is my personal site that contains the…