Play it now! About a year ago someone at EA got the crazy idea to take the social turned-based RPG they were making, Dragon Age Legends, and get an indie developer to remix it as a fast-paced brawler. They came to me and, being a big Dragon Age fan, of course I said yes :) After nearly a year of working & waiting it's…
Hi everyone! This is my very first blog post about the project I started recently that I called Ancient Ruins. I want to set the entrance of a millenary temple into a tropical environment, located in a jungle in a realistic look. The goal is to work on modularity and the smooth integration of human structures into natural…
After a couple of years away from 3D asset creation, I feel the time is right to reinvent my portfolio. I wanted to start off with a piece by an artist named; Becca Hallstedt, who has kindly given me permission to develop this piece from one of her own concepts. If you haven't already please do check out her work:…
Hey guys, I made a rock pack with high quality pebbles. You can buy it on Gumroad : https://gumroad.com/l/CXKJP First 25 people get 50% off ! Use the Discount Code "thisrocks" Here are some renders: The pack includes: Meshes:16 OBJ files :10K polygons each with clean uv's.16 OBJ files: Super low poly versions of the rocks…
This is the first tutorial of the series titled Level Design Memoirs. The series will show how I approach level design in my environments, and the thought process behind creating the individual assets. The first installment is titled Overgrown which focuses on creating the illusion of overgrown plants and how it…
Ye, well.. random character project for my dusty portfolio, and I better !%&# finish this one x(¨ Did some thumbs and doodles today, picked a design and did a sketch. Probably gonna do a few more concepts, but its a start. -- Update 21-6-08 - New arms. Update 23-6-08 - Legs adjusted. Update 21-6-08 Well, since this project…
https://www.artstation.com/a/13718837 Base meshes can be used a lot, the most important of which is the use in the game industry, which can give us a lot of speed. In all project, many items required by the artists consist of repetitive and similar items. To increase the speed of each artist in all tasks and parts of the…
Update 6/22/12 What's up guys, I've been messing with this project on and off for awhile now, and have finally got it far enough along that I decided to start a WIP thread. Although I enjoy modeling hard surface stuff at work, I don't consider myself very strong at creating my own sci-fi designs. Because of that, I wanted…
Hi,every body here.I made some of PBR textures for my UE4 scene.Now I share my textures and this is the first step of my sharing project.so,alright,let's begin introduction. Download Link: https://gumroad.com/l/HEZvu Also check on my artstation: https://www.artstation.com/artist/leesungwoo File included -12 PBR…
I was practicing making this wood table asset, I have the base geometry down although I'm kind of stuck because I have no idea how to use all sculpting part of the software, wasting time running circles on youtube. Can anyone suggest some good tutorial that slowly explains how it all works? (no timelapses) Or even just…