Who Are We? Hello everyone, my name is Mike and I am one of the founding members of a team of talented individuals working on Grand Heist. Our team of 6 members have been collaborating with each other since March of 2009, and we have decided to expand our team size. We are close to having a testing event for the public,…
Introduction: Hello community! I proudly present you the new Lightbox CE3 level, especially created and optimised for CryEngine 3 Crysis 2 Editor AND FREE SDK CryEngine 3 Sandbox Editor! In this level, you can place and render in real time the models you have created and get a professional looking render result. The…
Hey everyone 👋 I'm Gal, a 3D character artist and asset builder with experience in stylized modeling, concept sketching, and building optimized game-ready assets for real-time engines like Unity & Unreal. 💡 While I work independently, I also lead small-scale teams remotely when needed – so I can either jump in as a…
We are looking for a contract 3D Character Artist. We need someone who has strong modeling and texturing skills using Maya and/or 3DS Max. Team: You will work with the character art team in an open table seating environment that encourages daily updates, teamwork, and data driven decision making. This working structure…
Spark needs an energized senior environment artist to create compelling environments for a high profile next-generation property currently in development for Xbox 360, PS3 and PC markets. Quality is more important than quantity! If you are sick and tired of just working on crates and barrels and want to create and shape…
Position Information Title - Environment Material/Texture Artist Type - contract position Starts - immediately Duration - 6+ Months, with opportunities for future contracts. To begin on this project, we require a minimum of 30 hours per week of availability. Compensation - competitive, depending on experience About This…
Hello all, my name is Daniel Rose and I'm an experienced 3D Artist who's now available for remote contract (freelance) work. I've been working professionally as an artist for 7 years and I have many shipped titles to my name. I've also worked outside the gaming industry on a number of projects for both big and small…
Here's what I've managed to scrape together on the subject. http://utmapping.wikidot.com/how-to-build-a-simple-cube-map Source has something similar but actually more automated and all you end up doing is placing cubemap entities around the map, run it and enter a command which builds all cube maps. also check out...…
Version 2023.2 A new Arch primitive for creating many different types of arch shapes A new Subdivide modifier for including subdivisions anywhere in the modifier stack New multi-monitor support for loading/saving Silo's window position across multiple monitors Fixed multiple crashes related to Blend Shapes Added wireframe…
Greetings Everyone! I'm Stephanie from Ninja Vault team. Some of you may have known that we're currently working on a 3D Action RPG game called Parachronism: Order of Chaos. It is now almost done (I'll show you the progress below). But we still need more members to make it complete. First, here are about the game: THE…