About Dr. Panda Dr.
Panda is developer of games for kids. We are a team of international artists,
designers, developers and marketers committed to developing truly fun products
that have a positive impact on the life of children. Dr. Panda has as mission
to help kids learn about the world in a broader and deeper sense and…
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Senior Environment Modeler You have the passion and skill to create magical 3D worlds for a large scale fantasy MMO game. What you get to do every day * You model, UV map, texture and shade technically challenging environment assets * You create textures from scratch * Work closely with the Art Director, other artists and…
Hi! First thread, thanks for stopping by. So, Aliens are fun... I sketched this one out based on descriptions of small greys and the Roswell shots. His ride and setting are courtesy of a (Maya Visual Effects The Innovators Guide) tut. - It occurred to me the problem with this whole hive mind thing is a serious lack of…
I would start by making a tiled texture of the bricks. Then use that to make a variant which has the lighter colored bricks on the edges. Then make a fan-shape mesh and uv the tiled brick texture onto it, with a thin strip of geometry along the top to UV the mortar onto it. A clearer shot of window with a similar feature:
Merged the dupes. This sometimes happens with new members, a bug in the forum software (which Higher Logic doesn’t want to fix). If they’ve triggered the spam filter, but they don’t see (or ignore) the warning pop up, and keep trying to submit their post, the forum will make duplicates. If we approve the user, all the…
@Bolovorix Thanks for the reply, it definitely is helpful! I'm currently doing some tests for the fire fx, never really done before, but having fun with them.
originated from a message conversation: yes it's popular with game scripting (realtime system integration), I use it a lot for all kinds of tasks (many people would use python for that, which I never got into). Scripting languages like Lua are useful to "generate code", I've used Lua to generate maxscript code or shader…
This one is a project I made for fun! I wanted to take my modeling further and practice transitioning the topology from hard-surface, to smooth-surface on the same mesh. It was challenging but well worth it!