Hey, I'm just looking for a realy good quality of the character, the texture work should look as real as possible "for a zombie :-)" So basically what i DONT'T want is this scathy overclored character look... The tri account can even go up to 50 or 60.000, multiple textures for the head, boday, hair etc... can also be…
went ahead and textured it, just a simple smart material with the bevels shaded slightly via ID mask, also had to setup UE4 color settings in Substance (to match intended destination). i guess i can remove the extra supporting loops i used just for the bake now too... [*EDIT*] No I cant...it loses the edge sharpness :(…
Are you a talented Artist or Designer? Are you London (or at least within reasonable distance to make it down to the city for occasional meets) based? Are you keen to collab on an exciting project with the aim of Kickstarter'ing it into full-scale professional indie production? Do you like Sci-Fi, Space Operas and Pigs? Do…
We at Golden Oak Studios are looking to expand our indie game development team. Our main project is called Galactic Gladiators. (note: We have more then 100 pages of game design documents, this is just a quick overview) What is Galactic Gladiators? Galactic Gladiators is a competitive first person shooter, set in a…
Hey there, we are currently looking for a 3D artist who is capable of the following tasks in a short amount of time. We are a small indie company developing a shooter and we require several assets in a short period of time. - 3D character creation - 3D weapon creation - 3D rigging We are looking for an artistic style close…
Like i said in title i looking 3D software for modeling for games (i do not looking sculpting software like Zbrush/3Dcoat) 1. Cinema 4D / Max / Maya = TO EXPENSIVE 2. MODO / MODO INDIE (Modo indie still w8 for service pack...) - Crashed a lot; - Have problem with mesh more than 1 milion polygons... (lag spikes) - Unclear…
Hi , my name is Alex Curtis and I am the lead artist and co-founder of Polymorphik Games, We are a very small and fairly new indie company working on a huge project called Galactic Warfare and we are looking for new artist to join us on our journey through the indie game industry. We are looking for artist with the…
Hi PolyCount, recently finished this texture which is heavily based off of the artwork in Bastion, I just wanted to try and get a few techniques down. I'd appreciate your opinions and if you have any tips to share that would be great, I want to get better at hand painted stuff. A few things I should mention though, i'm…