Hello my name is Ian Whittaker i am a Modeling and Texturing artists currently looking for freelance or Fulltime work. i am based in Los Angeles California and can work on anything from characters to environments. I have worked in film but have more experience with games and was was able to work on Characters, Concepts,…
About us At BeefJack, we love games. We eat, sleep and breathe them. And we believe that games have limitless potential as a form of art and entertainment. We aim to be an all-encompassing creative games company. We design, build, ship and market awesome interactive experiences. With decades of combined experience in the…
About us At BeefJack, we love games. We eat, sleep and breathe them. And we believe that games have limitless potential as a form of art and entertainment. We aim to be an all-encompassing creative games company. We design, build, ship and market awesome interactive experiences. With decades of combined experience in the…
Hello there We are looking for someone with experience cutting miniatures for STLs and 3D printing. If you have experience, please send me some examples (uploaded to GDrive or somewhere else they can be accessed) of examples of the work you have cut before and the prices you would do each cut for please! Long term work for…
I was hoping to get some advice on modeling a certain piece of a cylinder. I've been trying retaining edge loops and crease sets modifiers (with both turbosmooth and open subdivision) but I can't figure out how to get this to look correct. Here are some screenshots of what I've tried: These first two show the object I'm…
Hello everyone I'm looking for a programmer to help in the creation of a 2D horror game, working towards a kickstarter, if you're interested please email me at RoryJamesMcTague12@gmail.com
Hi, I am a solo Unity developer who has 5+ years of experience with two launched titles. I am looking for an artist who thinks they can tackle "out-of-bounds" environment modeling. The goal of this task is to provide enough background modeling so that the player can never break immersion while in-bounds. This task also…
Project Description: On an isolated
island tormented by monsters and magical horrors, a shipwreck survivor must quell an ancient god who
threatens to rise again and wipe out the island’s
inhabitants. We’re
looking for 3D Environment Artists for
a medieval fantasy RPG
project. The Gothic II and The Witcher 3 games are the…
We are looking for an experienced Zbrush artist with fulltime availability. Artists must have these skills:* professional level in Zbrush sculpting * Can sculpt semi-stylized and exaggerated materials (such as wood, stone, brick, iron) * familiarity with optimizing/Exporting STLs from Zbrush * proficiency producing…
Our Team is currently looking for motivated programmers and 3D Artists to support us on our Arcade Style On-Rails Shooter Project. One of our goals is to archive a comparable playability like you find it in Starfox64 or Sin and Punishment. There is already quite some work done and a code base exists to build upon it. Tech:…