Nice work guys! those came our really nice. I had an idea for the next challenge, 'Larger than life' the challenge being to animate the biggest character you've ever done. Could be a cave troll, giant monster, city destroying robot, who knows, just make it huge! My 2 cents.
Thanks for the reply monster, After spending quite a few hours installing and uninstalling various version - it was indeed my mouse, I feel silly for not checking it in the first place haha. And yeah the after the Arc Rotate worked for me last night...that's what made me realise what the problem probably is Thanks for your…
Looks fine but design wise I think you could do better, have you taken a look at old depictions demons. Instead of the archetypal monster with sharp teeth they look quite terrifying: http://media.galaxant.com/000/123/686/desktop-1425912124.jpg http://media.galaxant.com/000/123/692/desktop-1425912133.jpg
While my models aren't on the level of others here, I was able to use Substance Designer to create all of the maps for the Overwatch art test. It's that mix between stylized and realistic and designer/painter handled it without a problem. Oh and Chris Khuner (Crystal Monster) used Designer/Painter for his most recent…
Thanks Monster awesome ! I was pretty sure to get the answer by you. Thanks again. Can you tell me how do you found this solution ? a link to the help page maybe ? i don't really know what to search inside the help in order to do what i want ... starting maxscript is not super easy.
EDIT: it seems like using resetScale obj instead of reserXform obj do the trick..will need to test it abit more to be sure. Yeah, you're right monster. The only problem is when I checked both the group scale and reset xform then it'll do some funny stuff, without reset xform it's working correctly.
I've poked around on CreativeCash and Freelancer, but I can't seem to find what I'm looking for here. I'll continuing using the googles, meanwhile, I figured I'd see if any of you animators out there can recommend some decent character rig sites. I would prefer Max, but Maya will do just fine. Specifically monster/creature…
We are currently working on a game called Duel Beasts and have entered a competition at the Salt Valley Tally in which the top five campaigns win. So we could really use your votes if you think our project looks cool. Link to vote. The game is a monster collection/fighting game in which there is no level grinding, but…
Teleria is a High Fantasy Medieval Action RPG where players explore a spellbinding fantasy world while battling hoards of undead demons, dragons and monsters. I'm looking for 3D Artists to develop high quality in-game assets based on existing concept art. Samples are below. You can find more info on www.teleriastudios.com.…
Spotted a concept on here that I really liked by the very talented fightpunch who has kindly given permission for me to try making it in 3D. If you're not already familiar with his work, check out fightpunch's great concept's here Concept: And my first efforts at roughing him out this afternoon (teeth are just modified…