Hi everyone! I'm working on a stylized brick substance in designer for a game. However, when I import the substance into UE4, it looks completely wrong. Normals and substance in Designer: Normals in UE4: Look in UE4 when applied to an object: As you can see, they look totally different due to the distortion that's…
Hi guys, I am a beginner of Substance Designer. I am trying to apply a substance material from Substance Source to my clay pot mesh. From the preview, the seam is visible. Does anyone know how to make it seamless? Thanks,
Here is my first Substance made last year. I was quite inspired by oriental architecture and environment. This substance was the one who gave me the envy to continue further in Designer. Artstation post : https://www.artstation.com/artwork/W224Rv
I wasn't sure whether to ask this in here or the Substance section but I cannot get Toolbag to place a height map from a substance sbsar file into the displacement slot. Anyone know what I'm doing wrong or is there some weird technical limitation?
Seen a lot of people asking about Substance Designer tutorials. There are several great tutorials out there covering various materials and workflows. Here is a list of tutorials covering Substance Designer. * Allegorithmic's YouTube Channel Substance Designer Intermediate-Advanced Tutorials * Substance Designer 5.x New…
I'm creating a basematerial for Substance Painter in Substance Designer. Everything works as expected in Substance Painter, except for the Edge Detect node I used in Substance Designer. As you can see in the Substance Designer screenshot, the Edge Detect node created the desired black&white mask. Whereas the Substance…
Honestly, I had not heard of it before but it looks pretty great. I wonder what the big difference between the normal "Substance Designer" version and the "Substance Designer Commercial" version is? I'm also very interested in Substance painter, those particle brushes are too cool:…
Every person creating a WIP thread for the contest will be granted free licenses for Substance Painter and Substance Designer for the duration of the contest. You will need to create an account on our website if you don't already have one. Then, simply send us an email at contact@allegorithmic.com with a link to your…
Every person creating a WIP thread for the contest will be granted free licenses for Substance Painter and Substance Designer for the duration of the contest. You will need to create an account on our website if you don't already have one. Then, simply send us an email at contact@allegorithmic.com with a link to your…