or create a photoshop action and do it just once in Photoshop. After that just batch script stuff inside Photoshop (file > automate > batch processing or something like that once you have your script recorded).
Here is a bag I built from scratch .. to the right is all the layers I used to create it in Photoshop. I rendered it out in photoshop using Photoshops IBL lighting, not as nice as Marmoset thats for sure but useable.
Hey Whicked! Please try these steps: Close Photoshop and the SUITE Right-click on Photoshop, select Run as Administrator Close Photoshop Run Quixel SUITE Let me know if that solves this error for you. :smile:
This is a 3D Modeling and Rendering project Software: 3DS Max 2023, Vray, Photoshop. Modeling of the interior space based on CAD drawings and a few reference images provided the client. Some interior objects is also modeled from scratch, after completing the rendering, post-production is done in Photoshop. Project…
I have installed the latest version of Xnormal but cannot find a download link to get the photoshop filter. All the links I can find online are not valid and google is not helping. There is nothing under Filter in photoshop. Am I doing something wrong? Or does the filter no longer exist?
I came across this which is very useful especially for texturing: https://forums.adobe.com/thread/2188616 Does anyone know how u activate the script in Photoshop? How do I save it to work in Photoshop? Wish this was a built in feature? Hoping Krita adds something like this as well.
Is there a way to make instanced copies of layers in Photoshop? Like, if I paint on the original the copies update? For painting a tiling texture it would make my life way easier. I've searched and found nothing, but it seems like a pretty simple thing. Is this really a feature that's left out of the feature pinata that's…