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Re: Maya alternative bevel.
Reply by
CheeseOnToast
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Aug 2010
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Technical Talk
Did you get it to work in the end Ark? I think last time I used it was back on Maya 6 or 7.
Re: A treat for you californians
Reply by
NoSeRider
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Apr 2005
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General Discussion
Oh, that's nice. I have a child molester that lives no more then 6 blocks away from me. Aren't neighbors special?
Re: The Spirit Molecule (low crab!)
Reply by
ElysiumGX
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Apr 2005
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General Discussion
his first post included more than 6 words, and complete sentences. alright, parade over. clean up the horseshit.
Re: Hopgood's Workshop
Reply by
hopgood
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May 2013
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Dota 2
Update on things I have been working on this month. Hopefully to have a collection of at least 6-7 items for the end of May.
2 results
Re: Duke Nukem Forever has gone gold
Reply by
arshlevon
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May 2011
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General Discussion
i have to wait till the game comes out to see if the work i did on it 6 years ago is still in there... probably not.
2 results
Re: Help with building a new PC
Reply by
snemmy
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Nov 2009
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Technical Talk
GAH!!! I haven't had 6 gigs of RAM between all the computers I've owned! And you want 12! O.o
6 results
Re: Problem transferring UV's from low poly to high-res in Zbrush for polypainting!
Reply by
wenglish
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Feb 2014
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Technical Talk
there is a wonderful video on Eat3D about this workflow (its free) only 6 min, definately worth watching. http://eat3d.com/free_zbrush_xnormal_pipe
2 results
Re: Level Design Knowledge Base
Reply by
IchII3D
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Aug 2014
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You might find this a useful addition. http://bobbyross.com/blog/2014/6/29/the-visual-guide-for-multiplayer-level-design
Re: Wii Mario Kart
Reply by
hawken
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Apr 2008
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coming from me, who lived for mariokart on the snes and played the DS version to death. Even Edge gave it 6/10
Re: UDK January Beta Released
Reply by
Ace-Angel
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Jan 2012
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Seems like the "every 6 months we insert truly cool features" still holds true. Impressive, need to DL this.
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