Is anyone aware of a keyboard shortcut for toggling the preseve uv's option of move, rotate and scale tools? My current workflow swaps between modes quite frequently, would be nice to not have to do it all by mouse every time, thanks!
In Substance Painter I could choose a stencil for my brush tool. And I could use Projection tool. They seem to do the same thing to me. What's the difference between them?
Hey fellow Polycounters, I am very happy to announce that SceneMate a tool I have been working away at, is available for purchase! Asset Store Link: SceneMate Website Link: SceneMate Dramatically increase workflow speed with SceneMate. SceneMate is a collection of workflow enhancing tools all in one easy to use package.…
i wouldn't expect any issues. you could probably make these background buildings instanced static meshes by placing them with the foliage tool or batching them using the Actor > Merge Actor tools.
This is sort of like a cross-over post with a question I asked here: https://forums.unrealengine.com/t/a-quick-way-to-rename-parameters-in-material-graph/1706116 But my broader question for polycount is, are there any tools or methods to improve QOL with the unreal material graph? Renaming a bunch of parameters,…
https://youtu.be/7gMHH2Z5WeE A brief quick demo on new modeling tools i have been developing. Some useful selection tools and a Inset face tool which works with single side face shells. Tools covered: Grow Face By Angle Grow Edge Ring Shrink Edge Ring Face Fill Select Inset Face
Like the title says I need to know how to manipulate various sub tools or selected sub tools without having to adjust each one manually. Example torso and lower half can be scaled together but they are different sub tools, if this is an easy one well I never had to do It before. thanks.