Hey guys! My apologies if this thread has already been done. So ive been interested in getting some of my work 3d printed I was wondering if people can post the 3d printing services they know about and any quotes or a good guess of the price range. I know about Ownage but they are expensive (I know 3d printing isnt cheap)…
I finished this scene as my main environment for my portfolio for graduation. I started this scene with the intention of having this as an environment for a strategy game. http://www.magnuswong.com/envi/dragoncity_01.jpg http://www.magnuswong.com/envi/dragoncity_02.jpg http://www.magnuswong.com/envi/dragoncity_03.jpg Most…
So I just got hired on at BioWare (Edmonton, Alberta). Super excited to move to a new city and finally get out of my 'rents house :D Granted it's only a QA position, I still think it's a good foot in the door to hopefully transition into the Art team from there. As well, I'm still working at Liquid Development getting some…
Hi Guys, This is my first attempt at a quadraped. still fairly new to modelling, so please comment on the below pics. it seems to read well from the rear and the side. But the front image doesnt really look like alion. think its the face area. any paint overs of muscles etc would be great. i want to animate this after so…
I badly need autosave for zbrush! I dont want to know how many work i allready lost because of all the crashes. I try to save constantly but sometimes i just forget it and i have the feeling it crashes the most when i forgot to save! I allready tryed to find a autosave plugin/script but i cant find one for 3.1! If anybody…
So I made a sculpt. But in the process I used dynamesh in different occasion which led me to unfortunately deleting the lower subdivs. I did my poly-painting on the sculpt and now I want to export the texture but as the sculpture has too high polycount I cant create UV:s from it....Any suggested approaches? PS. If I use…
Attachment not found. so my problem is that the patterns on my low poly model looks extremely flat. is there a way to make the patterns more 'portruded' outwards? is there a setting on xNormal that can help achieve what i wanted? and what is the use of Cage? is the reason why my model dont look the way it is because i dont…
Hi everbody ! I build this character, rigged it , created a walk cycle and i want to attach a short to his body. The short should move accordingly to the movement of the leg and body. I' am new to rigging and looked around to find tutorials but some how i cant find tuorials that is giving me idea how to solve this problem.…
Anyone know of a script which will select all objects in a scene based on their multi sub object material ID? Selecting an object by material doesn't respect material ID's so you just get every object with that multi sub material applied to it. I would have thought its something people want to do often but having looked…
Exis is currently looking for top quality talent to join our ranks. We're working on an exciting AAA project, and we want to hire the best. We prefer 3dsmax users with exceptional sub-d modeling skills (weapons/vehicles/props), great texture ability, and an eye for detail. You can work from home, and work with a great…