Can someone help me with a really ignorant question? I seem to have lost my model in the viewfinder. I hit 'f', ctrl+n, in fact, not even a default subtool will show up. I cant seem to find a way to bring up anything in the viewport despite it showing up in the subtool palette (see below)
Hi! My name is Dmitriy and I am concept designer My main fields are: Prop and weapon design Hardsurface environments Vehicles http://www.artstation.com/artist/zxcman email: caferast@gmail.com Facebook: https://www.facebook.com/zxcmanCG Skype: posudomoikanoskov
Hi All! I'm looking for solutions to speed up my UVing workflow. One method in particular that I am looking for is a way to keep my mirrored stacked shells together while using the layout tool in maya. (or similar method) Does anyone know any hacks or tools that already exist in maya for this? My models are usually mostly…
King is hiring! King creates casual, social games and are the #1 biggest games developer on Facebook. If you like the art styles of facebook/mobile games like Candy Crush, Papa Pear, Pet Rescue and Bubble Witch, and have a portfolio showcasing something similar, then go ahead and apply. The following positions are open:…
To make a long story short. What are all your opinions on testing Betas? I make no qualms it leads to a better product if developers listen. However. At what point does it leap from the tedious bug testing of a professional, who isn't payed enough, and has to deal with crap from others higher up. To the fanboys getting…
I am trying to model a transmission tower and I want to make these powerlines using a transparent texture. Am I going to need a bunch of line segments in the plane for the texture to work because the image is stretching? I want this model to be used in a game engine so I don't want much polygons on the powerlines. I…
Hello, So I have this gauge in substance painter. It's transparent glass with grunge all over it: http://imgur.com/IY8BmA6 I exported using the unreal engine 4 presets When I bring everything into marmoset though this is what I get: http://imgur.com/mM2K8LP I put the opacity map from painter into the transparency tab. I've…
I'm hoping someone here can solve this, or maybe I'll have an epiphany tomorrow. But this problem has me stumped. I have a character (editable mesh) and a biped skeleton (in figure mode, fitted to the character). When I select the character and put a Physique or Skin modifier on it, I don't see any bone links for me to…