A friend told me about this tonight. He did it while I was driving. I almost crashed. Bastard. 10 bucks, a 2.3GB download, and both Shadows of Amn and Throne of Baal, as well as the soundtrack and stuff. http://www.gog.com/en/gamecard/baldurs_gate_2_complete
I'm creating a few attack animations where I want the character to appear into the scene in a special way. Here are a few examples of what I'm looking for: https://www.pinterest.cl/pin/567523990525205511/ https://www.pinterest.cl/pin/70720656634072654/…
Welcome to Mesh Masters A small, highly skilled artistic strike team of freelancers. For those who seek serious quality and next-level professionalism. We specialize in high-performance 3D art for games, VR, and web. Hi, I’m Robert Berrier, founder of Mesh Masters. We’ve been creating production-ready art and building 3D…
I have an artstation portfolio. I"m in the process of getting ready to upgrade to a plus or pro membership and build a website. I do notice for each project you can type a description. What's should be the description? Is a good description important? Besides talking about what software was used, what else should I say…
my real Name : MAHMOUED Mohamed MAHMOUED
3D Rigger I am a 3D Rigger with 6 years’ experience in Egyptian Animation field. I self-studied modelling for a year and started my rigging path from 2013. I am planning to be a character technical director in major studios worldwide. https://vimeo.com/338785469 My Profiles…
Hi guys I'm beginning to do a personal project on creating a 3d character. This will be one of my first attempts in forever in making a 3D character that's not Pixar like or Cartoony. I'll be constantly updating this post and hopefully be dishing out characters frequently. At the moment I have my base mesh modelling in…
Hi Djenna! Looks like a pretty cool character to work on! I hope you don't mind some feedback already at this stage, but I'd recommend analysing the art style you're going for a bit more deeply and think about how it would apply to the clothing. In most cases stylized clothing has lots of intent put behind the folds, and…
It's a bit pedantic but 'How was it done?' and 'How can it be done?' are two different questions. How was it done? Likely sculpted in Zbrush. Probably using a combination of custom alphas and brushes for the smaller details. (Possibly incorporating some remeshing or retopology steps to refine the larger shapes.) Sculpting…
Hi there, I'm Miguel Arroyo and I make game-ready 3D assets and environments. I also know a few things about the Unreal Engine 4 as I've been making my own games in it for a while. I'm native from Spain but I'm also fluent in English, I'm available for contract/freelance. 📧 miguelarroyocasades@gmail.com 🎨…