I would stick to Max and Maya and stay away from the free software unless you aren't that serious and just want to mess around with 3D. Maya Personal Learning Edition is a pretty good place to start. But I found the free tutorials left me high and dry just when I needed them the most, after that they conveniently sell…
Hey everyone! Just finished a YouTube series on making a realistic alien creature head. It was a fun journey from sculpting to texturing and rendering If you're curious about the process, check out the full tutorial on my channel! https://youtu.be/jZMDlJ8fq40
Knowing how important it is to keep honing my skills as an environment artist and 3D modeler, I spent my free time over the last few months building this retro, Mid Century-inspired secret laboratory. Although I have years of experience in Unreal, I wanted to keep expanding my knowledge of its systems, especially the ones…
Heres a big story for those interested in Think Tank and my experiences going there. ( I wish I had this much insider info when I was applying, so hopefully this can help others in some big decisions. ) At the time I went to Think Tank (June2011), along with Ryswick (hey dude!) the tuition was much lower than it is now. At…
Like other people are saying, it's best to start over using the knowledge and experience that you gained on your current model and the feedback here.You will work faster because of it. Even a professional artist would have to spend a serious amount of time to polish/fix that model that you made into a professional looking…
So, I am at a bit of a loss here and was hoping somebody here can help me. PROBLEM: When I am creating a control rig in UE5 (new feature) I am unable to get the IK bone chain to work properly. No matter how many values I mess with in the Primary and Secondary bone options, I can not get the bones to line up. I have been…
Hello everyone! I'm here to ask you some advice on the learning path I should follow. I'm a beginner in the 3D field, so I'm a little confused about two things. I've studied industrial design and computer engineering (I love interdisciplinary paths) and worked as graphic designer for 2 years, but in these last years I've…
@kanga yeah the sheer amount of learning content you can find for zbrush (plus that, at least before you could buy it and own it forever) are huge pluses that 3d coat seems to lack. Though on the pricing i think 3d coat is possible to own still? Not sure I didn't look super deep into it. But the lack of learning content is…
Hi all. I've been searching/testing out multiple methods of normal mapping and am still stuck when I view my mesh in UDK. I've been waiting to submit a thread until I attempted everything I could think of/find. With that said I will try to make this as detailed as possible. Let me know if there is anything else I should…