Hello everybody. i need some help. i got some axes for axe that are in the making, but for some reason the bone system from the FBX files for max2014 are misbehaving. instead of staying bound to the weapon bone, it attaches to the waist. Could someone with the proper tools help me with some working files? from what i…
Well, i about to do a huge amount of studying and research about video game art and before i begin there's just some questions i'd like answers to. Feel free to point me to some articles. Thanks in advance. Questions: 1) can you (or should you) non-uniformly scale UV shells? 2) General uses of Gloss, AO, and Cavity maps.…
He looks a bit too human in my eyes to really be an orc, take the long ears off and you have a fugly bodybuilder. When you look at this piece and see the augmented anatomy, it really doesn't make him look more orcish, nor do they really blend together to create an interesting fantasy character. I'd recommend changing him…
Cheers guys, 'tis being appreciated. Keep 'm coming The hair was, and is still, a placeholder, so don't worry. You've all brought up some good points though and I'm sure they'll help me avoid pitfalls. I hope to eventually make hair in the style of Mucha's 'Nature', but with some more hair flowing in the back as well. If…
it looks great but it doesn't make me think of Rome. I appreciate you based it off some real reference of Rome but the reference you choose could be in almost any European City. When people think of Rome they think of Roman Ruins, St Peters and other monumental and ancient structures that the city is very famous for. I…
Hi I'm currently doing a design/research project at uni which involves creating a small diorama. I'm making a house and a well based on a concept I found and use hand painted textures. I'm going to create the same scene twice but one will be textures made purely from Photoshop, and then I will recreate the scene again but…
Sup folks. Unfortunately it looks like newest Alpha builds (which previously was contain SDF nodes such as "Mesh To SDF Volume") are no longer exist on official site. At try a several of them and even with enabling experimental features and new voluem nodes - SDF nodes are not there :( Maybe some one still have an zip…
EDIT: Ahhh I can't change the title. I meant to write "Modeling for video games" Hello again, So I'm writing another article, this one talking about what it's like to be a game modeler. I wrote one about what it's like to model for industrial design, but I wanted to ask the experts here on Polycount for their thoughts on…
Hi i'm new in this forum and I just want some feedbacks on my pieces. If possible, ireally want to get some tips for the future projects. Well let get to busniess, can rate this piece and give some feedback on this piece: I wanted to create a fanart of Ka'sa from "League of legends" and because that Kai'sa did not have a…
Hello polycount users I'm a bit new in the world of 3d modelling in blender and there are some things that I'm finding difficult to understand when trying to make good models. My questions are, what is midpoly modelling, how does it differ from other modelling? If possible, could you give me some recommendations of…