Hi all! I finished it in time for the internship contest, but due to copious amounts of excuses, it's not at a point where I consider it finished. This is my first post on Polycount, so be brutal! I'm going to try to stay under 3000k tris still, but I will be using more texture space (mainly for spec). Thank you for…
If you wanted the emission to be "blocked" by the black areas, it would need to have an emission node/option (?) in the brush or layer material enabled and set to black. :)
I'm a newbie to creating my own textures in tb4. I've been trying to follow the official YouTube videos on creating a new texture project, but I seem to get lost somewhere. I was trying to add layers which I'm familier with in photoshop, but sometimes it doesn't seem to work. I added a couple of layers, saved my project…
Hello! I have a problem with gradient from procedural layers. It doesn't work. When I am creating this layer I have an ERROR (Error: CPR ERROR: 000|#include <metal_stdlib> ). Marmoset Toolbag 4 v.4.02 (4020), macOS Big Sur 11.2.3 Message from console when I am creating procedural gradient: CPR ERROR: Compilation failed:…
Where do I load the gloss map? Do I put it in the alpha channel of the normal map and save the cry tiff as NormalWithGlossInAlpha_highQ? Is there any difference if I put it in the alpha channel of the spec? What about the gloss map for the blendlayer? There's no second gloss slot for that either, so just put it in the…
Here is the finished model. Started doing some colour blending. Currently working with fill layers. The tutorial uses regular painting layers and he jumps around to different hues a lot... Will experiment with that to see if I like it. It scares me a bit because its more of a destructive workflow. Leaves are missing from…
Namely Height, UV and index. Does anyone know how to do it properly ? Or at least on what principles? Bits masking or something maybe? I am trying to do it for FX map in 32 bit mode. Something similar to what available for shape splatter in which pixel processors I couldn't understand a thing so it looks easier to invent…
I know its been a while since i last posted about this scene, i haven't gotten very far since the last post but i did change a few things. I know the main issue was the building, it was just a plain box. Well i scrapped the whole barn and started to make a structure piece by piece. then i added boards and now it looks more…
Hey guys! This will be a bit of a long post, and I thank you for anyone taking the time to read this..! Background on career shift: ・Back in 2018, I couldn't find any fulfillment with my current role as a DevOps at a financial institution, so I took a leap in my career to leave my job, and pursue the things I've been…