Maybe a bit offtopic and i do not want to rant: Isn't this exactly "the problem" also in other areas (even other "industries") ? "The industry" does not define clear standards (and also the management fires everyone doing the real work).. So not only the newbies does not know what to put into their portfolio but also the…
Critiques saves lives!!! By closely referencing 'Anatomy for Sculptor', I reshaped the skull to more realistic proportions in order to have a good reference point for working on the eye and mouth area. Just by doing that, the sculpt looked miles better. I then worked on the eye area, sunking the eyeballs and really…
I think culture, religion and ethnicity being thrown into any entertainment explicitly, just for showcase look rather boring , same as period/costume dramas. Seen too many already. On the other hand something freshly constructed , totally invented and having just some distant historical yet recognizable reference looks…
I'd like to hear opinions on what I somehow noticed maybe not in every but many recent games as a trend. I mean not an exactly same "uncanny valley " people discussed decade ago about Beowoolf and Polar express and imo related mostly to animation but rather more subtle, more general thing a picture get after crossing…
Congrats on completing your first work! In short i would say find good references and improve the facial anatomy and then retopologize and reduce polycount(if you want to animate/pose). And my full thoughts here -There a a few questions you should ask yourself before starting a project. -What is this model for? is it for…
Hello! I would like to hire you to create a fun & somewhat non-realistic 3D version of myself. I am an online teacher with different eLearning topics (music instruments etc.) and I want to use different animations for image & video lessons on my website and other channels. So, in short, first we need a 3D game character,…
I think you are missing the point here. If i build a character, it takes way more skill to make a human look realistic, while if id just pull it out of proportion, you would have nothing to comment about because it is fiction. Building realistic things means limiting yourself to the amount of mistakes you can get away…
I am trying to go for a realistic look so it looking stylized is not my aim I will try find some more reference and improve on that. The swans and ducks (and pigeons) I found online and I agree I think they should probably be removed. I am really just trying to make it look as good/realistic as possible so think I will…
Hello polycount! This is my first post on here, so looking for some critique from all you professionals... I am a unity 3D/VR developer that has worked mostly on simulation/serious games type of work. Now who is aiming to improve my portfolio with some unreal experience and portfolio new piece reflecting that. I've created…