Where does one ask for features or suggestion ways to make this renderer better ? I wanted to make one cause i had a few things i wanted to get past the devs: looked around didn't see a thread thought i should make one if anyone else had any ideas. /suggestions\ Ability to turning off materials, (to find what is using…
Hey guys, I have a question for all you experience game developers. If you aren’t an actual game dev but would like to post, go for it. Without further ado. Me and about 6 other people have gotten together go ahead and make a game. We have all the necessary people for the job. We’ve discussed what makes a game good and…
Hello everyone. Just registered because I've seen a lot of great work from polycount. Thing is, I'd love to begin to try to mod, but I have no idea how. I've never worked with any programs, never compiled, and if anything I've just learned a few scripts. I've had a few ideas on making some items for either the Scout or the…
Hello, We're looking for an artist to create the visuals and movement of a very focused 1 vs 1 unique type of fighting game. This artist will have full creative control over characters, cameras and timings, so we need people with initiative and imagination. The team is very experienced but small, so we are looking for a…
Home: https://puppet-master.net/zcycler/ Documentation: https://puppet-master.net/docs/zcycler/ Download : https://gum.co/zcycler Description Easy and transparent. Assign a hotkey to the main function of the plug. It will remember the last used brush and will switch to this brush when you hit the hotkey again. Features *…
Hey guys. I started working on this a couple months back but some unfinished projects were keeping me from finishing it off. Last night I did some work to finish it and make it live. The layout and design is mostly final, but there's some bugs with the site I still need to fix. Feel free to crit that kind of stuff, it's…
I am very new to modelling and texturing and have been learning 3Ds Max 2011 for a small game collaboration project. I'm starting with some proof of concept pieces to test asset creation techniques and have started with some gravestones for a church yard scene. I've create a low poly cross (very basic for testing) and the…
Hello, we are a team of hobby game developers and currently working on a new platform/labyrinth game with ancient tombs and stuff. Our homepage (temporally, currently being redesigned): http://www.magicstorm.de/ The last game finished a month ago was Bouldermouse, you may take a look at the screens there. We are currently…
IMPORTANT INFORMATION: Job Type: Studio Pay Type: Salary Current UE3 / UDK Version: May 2011 3D Modeling Package: 3D Studio Max 2010 Digital Imaging Package: Adobe Photoshop CS3-CS5 Company Website: http://www.spiralgamestudios.com Apply Now! REQUIREMENTS:* Resume / CV. * Strong portfolio. * Attached samples. * Hard…
Hello, I work on 3dsmax, zbrush and in near futur, substance painter, I make just assets for a game so i think i don't really need the last hardware in the market. Here is my config: CPU: Q6600 Ram: 8GB Motherboard: P5K-E (LGA775) GPU: gtx 750 ti in few days... :) Details…