Home Collaboration & Unpaid Work

New to modding

Hello everyone.

Just registered because I've seen a lot of great work from polycount. Thing is, I'd love to begin to try to mod, but I have no idea how. I've never worked with any programs, never compiled, and if anything I've just learned a few scripts.

I've had a few ideas on making some items for either the Scout or the Heavy, but the best I can do is express them unless I can find out some way to learn modding as a side hobby. With all of the college work that I have to do, I figure now is a great time to learn how to make some great side grades that I think the TF2 community could enjoy. Yes, the grades may suffer, but it's worth it to figure out something other than sin^2 +cos^2 = 1. :D

So my questions are thus:

Are there any good modeling programs that are newb friendly? If so, how much (still on a budget here)?

What are some helpful tips and hints in regards to how to make mods?

What should I look out for? What should I look into?

Can these programs work on a 3 year old computer? Is there a lot of resources dedicated to modding?

Well, those are my main questions. If this is in the wrong space, I apologize. There doesn't seem to be a new guy corner and I figured requesting help is better than lurking for a long time.
Sign In or Register to comment.