This project is awesome and Crash was my favourite game as a child. With that in mind I've done a paint-over crit for Crash. He's really off at the moment and it's spoiling an otherwise fantastic project. I think he's currently suffering from non committal form in that he looks like he was just blobbed together. The most…
Hello PC, I have come to the point where I am happy to show my first attempt at a stylised hand painted pbr model. The concept which this is based on can be seen here: http://i.imgur.com/36d0mgm.jpg I'm always looking to improve and as such would love to hear any feedback, suggestions or critique to help me add the final…
there is a lot of ways 3D scanning is useful for Artists and designers of all sorts. i think the uses can be summed up in a few broad catagorys: 1:1 Asset Replication - as others pointed out a lot of studios are utilizing 3d scans to get real world assets into their pipeline from the likenesses of actors and models for…
I know the way how to non-destructively paint the way you want in PS. I've discovered this way occasionly. The only limitation is that you can't paint an arbitrary layer - only the layer masks. It's ok in many cases actually. So the main point is that when you've created a layer with mask, use mask refinement feature to…
Are your digital painting skills in need for some tips and maybe even a few tricks? ctrl+Paint has got some great videos for you. There's a series of videos on their site, all hosted on Vimeo, that will walk you through some of the basics of painting with ones and zeros. No zeds, sorry. If you've never made your own brush…
So I like to use maya to quickly paint some seams if Im already in the program. I never use to have an issue in 2010 but Im updated to the newest version and Im having an issue. The orange part, the wing, is its own UV set and the blue part, the body, is its own. Right when I go to use the clone stamp tool the wing inverts…
I feel it's possible to paint any given subject to the level of a 3d render or near, but what are some aspects to consider, to include in the painting to make it look more 3d render level .Ambient occlusion, spot lights, etc, any elements you guys can think of or techniques where i could perhaps make my 2d paintings look…
nice to know. I've been interested in doing props and printing them for sale at some point. make a little cash here and there. can't wait to see a higher quality and painted one. that would be amazing
Hey Is there a way to make a point to point selection aka shortest path between two points or edges in max(script) ? My mesh is triangulated so loop tools wont work. I need something like the edge tool shortest path of unfold 3d, if you are familiar with it. Thanks ! edit: i can do it in the unwrap modifier in max 2012 but…
Hi all. I'm sculpting on a asian male head but I'm at a point where I am stuck in a rut and can't seem to figure out how to further optimize my sculpt, though I know its not quite there yet "if you know what I mean" Also, I try to keeping the facial style from the pictures instead of the painting. "The eyes are different"…