To swap the texture simply rename “UV_Checker” to “UV_Checker_old” and copy your new image in making sure the name is “UV_Checker”. The folder location: C:\Program Files\Autodesk\3ds Max 2018\maps\uvwunwrap Download a texture here Here's some before and after gifs. Much more pleasing on the eye now. Hope this helps if…
Using tiff files with zip compression has brought to my attention a few issues with max and maya. They wont display them. Has anyone else ran into this problem/issue? If so how did you deal with it? Fix it? Contacted Autodesk and it is a KNOWN issue but will not be fixed unless we pay them to fix it as it isn't considered…
Hey guys, so i have been learning about 3d sculpting for quite a while and i've been struggling on how to sculpt human faces. I've watched some tutorials and now I try to do some practices in 2d first but then when i try to do it in 3d i'm still not sure how to do it. Do you guys practices until you are really good at 2d…
Hello guys, I am in charge of modelling a Katana for a game project, I am working on the hi poly model now. I work with 3ds max,Zbrush and nDo to create my assets, everything going fine until I've reached the base of the sword: Does any body has any idea on what workflow I should use to reach a similar result to the real…
I'm searching for some websites teaching you how to draw anatomy. Theres so many ways how to learn about it but I'm just not sure, heres some website that I found : - Lynda.com - KNKL Show (concept artist of League of Legends on Youtube) - "Fun with Faces" and " Easy Anatomy " by Jazza (books on Gumroad) I've tried those 3…
I'm not an artist but this is how I feel about the workshop/dota2store: I'd love to have single items come back, the weapon cache from TI4 was awesome but was the only one. I hate how sets are now chested items with sets being "rare and super rare" I want to support the sets I want to use. I don't have the YYF BH set, so…
Hey guys, Last week I decided it was time for me to buy my own domain name, i've been moving from portfolio hosting to another for the past few months and never was really happy with it. I just finish my new (and Final one I hope) since I decided I really want to specialize in Characters a few months ago. Anyway, what do…
Minding my own business working on an asset when I encountered an issue and here we are with a tutorial. Most of it is part of old Polycount but some fresh take. Full version here: https://www.artstation.com/artwork/rlGqrE Its 2025 we have nanite, AI, lots of procedural tools and fancy features yet I keep seeing students,…
Dear reader, Currently I am busy on a project to mimic various art styles. One of them is the style used in the game called Rite of ILK I am very interested to discover how the artist on that project made their textures. As I know there are various talented Artists among this forum, and I sincerely hope that someone could…
http://www.bit-tech.net/news/2006/02/13/half_life_2_episodes/ I actually kinda like this idea, as long as the amount of gameplay you get per episode is relevant to the cost, and a decent helping of original content.