Hey guys, so i have been learning about 3d sculpting for quite a while and i've been struggling on how to sculpt human faces. I've watched some tutorials and now I try to do some practices in 2d first but then when i try to do it in 3d i'm still not sure how to do it. Do you guys practices until you are really good at 2d first or do you have any other method? I need a guidance here. Thank you.
Replies
Do you sculpt the planes of the face?
@Brian%20"Panda"%20Choi what do you mean by the planes of the face?
That is what Panda is talking about. Might not make sense the first time you see it, but its one of the most helpful references there is. Even when doing realistic faces, you will be looking for these plane changes in your reference and model since they happen in every face.
They help you simplify the shapes and look for the right things. Once you get those right, its basically just smoothing and adding secondary/tertiary details on top.
https://gumroad.com/frank_tzeng_art