Hey everyone, I´m working with an artist that want a specific pattern on a wall in Unreal Engine. I would like to know if you have any ideas or how you would do make it. This is a similar pattern to that I try to do. The artist explained that he wants the middle part (the circles) higher up than the rest, creating "bumps".…
I'm converting a normal map to height map and I keep getting a white border around edges.. Seems to be from my "Ultra Extreme Height Map " Layer but can't seem to get rid of the border. Any help would be appreciated.. see attached
Hello I am working on another big project I will have a hard time finishing. This time it is based off a Varian Wrynn Terran Marine concept by Ishaliart that you can see here: https://www.artstation.com/artwork/gRAx6P Here are some renders of the head sculpt I have as my WIP. Including some images of a progress timeline. I…
Hello, So I have this gauge in substance painter. It's transparent glass with grunge all over it: http://imgur.com/IY8BmA6 I exported using the unreal engine 4 presets When I bring everything into marmoset though this is what I get: http://imgur.com/mM2K8LP I put the opacity map from painter into the transparency tab. I've…
http://pixologic.com/zclassroom/lesson/fibers-with-micromesh Hello everyone, When following the tutorial listed above (4R2 b version) it still uses the old 'flare' slider option instead of the newer 'width profile'. I'm trying to create some fur by creating planes with fibermesh and then adding a texture to them, but…
Hello all o/ I've been modelling with 3ds max for the moment but i'm really interested in trying out Zbrush and i was wondering how long it took to get a hold on the interface and the tools and also if anybody knows of any good tutorials to learn the basics :)
Hi all, I'm a generalist 3D art/3D animation/VFX student, just wanting to get some industry advice on where I should direct my learning or if I should specialise early on. Do concept artists by their nature get more creative agency than 3D artists? Or does it depend on the size of the studio? I love all aspects of 3D art…
Hello everyone. I'm begginer wannabe character artist who wants to get better and maybe find some work in industry. I'd like to get some critique from you people, what do you think about my work. I've started working on characters 1,5-2 years ago but didn't have enough time to improve my skills because I'm student aswell.…
This looks like an awesome contest, and i see alot of great work already. Im just getting started but looks like plenty of time before deadline. i just wanted to make my first post while i finish choosing which character to animated.