Hello! I'm Tony, I'm a 3D Character Artist with 10 years of experience. We can negotiate pricing depending on the length and kind of work you'd like done. I have a broad scope of experience because of my work background. I have experience creating collectibles for print, real-time characters/creatures, real-time hard…
I'm going to call this done for now. Going to move onto some a new character, still want to do a actual dance animation but it will have to be side project while I look at adding more to my portfolio to look for new work since I resigned a couple of weeks ago because the company stopped paying me. Your browser does not…
Due to boredom and a degree in Psychology, I've written a test specifically for designers and artists. Basically, it's a little study I'm working on for my College. As you probably know, there are two major groups of people living in this world - "Left and Right brainers". Our brain is divided into two parts : Left and…
Hey guys! I am trying to make some scars on my character, I would really appreciate some feedback and or advice to make them look realistic and convincing. what do you guys think of my attempt?
ok still have this problem with the huuuuuuge model.. but if i resize the modelviewer window i get this error wich i can skip by pressing "continue" btw.. what is the normal startvalue for the camera zoom? i have 227624 See the end of this message for details on invoking just-in-time (JIT) debugging instead of this dialog…
Lighting, rendering, texturing C&C: Pictures help (me&you) and make it easier but here if you had not referenced some helmets before hand it might help you get a visual goal to have in mind before finalizing and posting a piece(next time): helmet ref lighting and look , this kind of looks like what i think you had in mind,…
Hey everyone, I've been fighting with this issue for a couple of days now and would very much appreciate any advice you might have! I have a pretty large and intense scene with a 4033x4033 size landscape. When using the landscape tools, either for sculpting or texture painting, UDK gets very, very prone to crashing. It…
Hi! I'm an artist in games with around 10 years of work experience. Always wanted to post here but never did. This is the initial costume design part of my work that was done some time ago almost all in Marvelous Designer. At this stage I like to use MD to sketch out outfit ideas and add my non-clothing items as 'trims'…