Hey, so i have always used Maya instancing a lot when creation characters. But it seems that since 2016 ext 2 it has been broken, meaning it crashes to the point where its unusable. I have been having this problem for a long time, but i haven't found others with the same problem. I have tried it on colleagues computers, my…
Sry my drawing skills suck ass ..( but it should be good enough to see the design.,.) BUT..i wanted to show my OC ( original character) which i will create in 3D soon :)i have drawn her in many styles, though i prefer semi realistic style. (and i will most likely model her in that style) NEWEST: Concept for clothing ( semi…
Hey guys I recently tried re-opening an older project that I want to take some renders of for my portfolio however it wont open and gives me the crash report below. I am worried that the file might be permanently broken. Is there any way to resolve the problem? MachineId: EpicAccountId: Unknown exception - code 00000001…
Barajoun
Entertainment is recruiting more than 200 talents for it's 2nd animated
feature film in 2016, after the fantastic response on BILAL screening: https://youtu.be/X7ifDf6chNw
, which is also releasing worldwide in 2016 We are seeking talents
in all division: Creative/Art Department: Creative Director,…
Barajoun
Entertainment is recruiting more than 200 talents for it’s 2nd animated feature film in 2016, after
the fantastic response on BILAL screening: https://youtu.be/X7ifDf6chNw , which is also releasing worldwide in
2016 We are seeking talents
in all division: Creative/Art Department: Creative Director,…
what kind of slow down are you experiencing? Low FPS in viewport? or periodic freezing? You can regain some FPS by turning off SSAO; AA in VP2 options. Set viewport to use default lambert instead of full textures. use Legacy viewport if available for your version of Maya. Other potential causes of low FPS are complex IK…
Thanks for the link. The documentation that comes with the install is really brief, hardly cover this topic. This is my take on their notation: Let's say that your precomputed normal map has three channels, RGB. A DXT5 has four channels for you to use, RGBA. A "xGBR" would be as follows R: x (nothing/black) G: G (you…
Looking for some help with an issue I am having in Maya. I have multiple object in a scene with a single material. Displacement only renders on one object within the scene. I'm still new to displacement maps so I'm sure I'm missing something that can be easily rectified. I've followed this tutorial pretty much of course…
Hey, how do you make a model more transparent so you're able to see your image reference underneath? I'm using 2018 and I can hit 'alt-x' to make it transparent (ish) but that still remains too light and I can't see the reference. I found out that I'd have to create a material then change its opacity in the "Shader Basic…