Hello. There is something in Max that bothered me for... years. I never select object or verts/edges etc. in move/rotate/scale mode. I ALWAYS do it in the selection mode (hotkey: q) to make sure I cannot change anything but selecting the clicked object. So I got used to pressing q like aaaall the time. Works fine but I…
Only wish to give you some links! Hope it helps you ^_^. Some exemple of 3D background : http://www.ggschool.co.kr/board/g_list.html?code=vr (I think it only works with IE) And for you : - http://www.ggschool.co.kr/board_new/skin/gallery/read.html?num=105&rdap=0&code=vr -…
Did you search? https://nvidia.custhelp.com/app/answers/detail/a_id/3075/~/windows-has-stopped-this-device-because-it-has-reported-problems(code-43)-for This shows 5 possible solutions. Which have you tried?
Cheers all! I do know that the grunge maps are heavy, I'd actually used clouds previously by the effect isn't as nice as the grunge. Still, there's a project for us - Cheap Grunge. Rogelio, yeah when it comes to the blend node I also wondered why they didn't have screen and overlay built into the blend node. You can see…
There are better ways to do this. 1. Go to your task manager, right click your app and set priority to "low". This will give other apps higher priority, but it won't strip half the performance away from max when all you're doing is reading your email. 2. Alternatively, go to the task manager, and use the set affinity…
Been a while sense I've worked on a personal project of this scale. So im trying to just have fun with it. Ended up going back and adding more ideas to the blockout and am feeling happy with its evolution. I am adding an interior section of the tree that can work as a great hall or possibly a witches den. Not sure yet...…
Hi guys, i was trying to use the sculpt mode in ndo to tweak a layer of a preset generated normalmap. I cannot find a way to paint neutrally. I either paint with brush and add whatever is the opacity setting. What i'd like to do is to overwrite the pixel opacity value so i work only in the depth provided from the diffuse…
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