Finished my piece, enjoy! This game is so sweet and has so much potential, I love the crossovers they are adding and I hope I can win this contest and they get the funding needed to make this game. The piece was so much fun to work on and I hope to dish out more amazing pieces in the future. www.support-indivisible.com Hi…
Hi! The name's SimplyBlissful. As a beginner 3D artist, I'm looking to offer my services to those who want their 2D projects, realized to 3D! I'm only offering 3D-Modelling, so no UV unwrapping, texturing or rigging. I'm also not creating models with mouth meshes. What I require from you on this is a turnaround sheet of…
Used to play non-stop from beta. Had 3 60+ (2 Warriors, 1 Hunter) but I quit, just because I wasn't a big fan of a lot of new stuff. I still stop by an old roommate's house and watch him do some of the instances though, and it's fun watching his guild and thier strategies. Hey, if you have fun playing it more power to ya.…
well I fixed some plumbing, which I loathe doing , but there was water leaking down the walls, so had to be done. Never underestimate how much fun using a pipe cutter is :0 Also had ro replace the bathroom sink taps cartridge, which was fun
Over 3 years since I last posted. And this gun texture has always been a stain on my resume. I had to cut it short after I got a new job. But, now jobless, oh the free time to have fun again and finish this guy the way she was meant to be! Anyways, went back, and nothing shows you how much better youve gotten as an artist…
Looks like a good idea for a tablet/phone game - could be fun. Being really opinionated about Blizzard here, so will likely cause some offence. Most of what they've done is a rehash of other IP, like when they tried to buy the rights to the Games Workshop lore ages ago - I think it was for Warcraft. Yet games like Dune II…
Hey Guys, We are working on a tactical shooter inspired by Socom I / Socom II and are looking for a talented level designer / environment artist to help us reach our goals. Please hit me up via PM for more information. Team name: Kobra Studios Project name: Shadow World (Working Title). Brief description: Shadow World is a…
Final Submission: 1 The Beast Wolfs Awakening Final Submission Full Frame Some Data: -Character contains 99830 tris (59054 body + 40776 fur). -The pedestal including all parts and effects contains 4999 tris. -It uses 3x4k and 4x2k maps for the body. -And 3x1k and 4x512 maps for the pedestal. I am using 1 texture sheet for…
Hair buns kinda do, usually tied hair on each side (or pigtails) tend to look more youthful. It depends on what you are trying to go for, the buns can look kinda "youthful, naive or cute" fun or if you where to do the tied hair kinda spiky it could look like more of an "energetic or fiery" fun you could try short spiky…
"Same goes to MoI or cad done models . Even if you have to re-do some tessellation parts projecting UVs back is usually simple and done together with vertex/split normals ." Yeah picking up on what gnoop said, a few industry guys I know of swear by CAD workflows which I suppose their inhouse pipelines may support i.e. CD…