well... this was a wild ride of a piece ill tell ya. Worked on this for a whole frustrating 4 days. The design started out very basic, but as it evolved and I started adding more details it started looking more and more like bloodmoon diana. The composition near the middle was looking kinda bad so I had to change things up…
Hello people i have just finished university and is on the bases to create my portfolio. I am currently not happy with the standered of my work at this very point so i want to improve as much as possible. One thing i loved doing was character design but i wasn't any good with anatomy, body proportions looked off and…
Hey everyone, I recently started going over condensing my future projects for learning environment art. Learning from my previous project I was a little 'too' ambitious, especially for starting out and never making an environment before. Though through that frustration I learned a lot and screw it, if there is no struggle…
Hello everybody! Before to explain my project and which competencies i am looking for, i will start to present myself. Note : First, sorry for my english, it is not my native language. ;-) I am Kevin D., i have 29 years old and i live in the north of France. I did my studies in computer sciences (development), network and…
Dear Polycount Community, Wreckage is currently looking for skilled concept artists and 3D artists who will help us achieve the look and style for this sci-fi dinosaur shooter. Since this is my first time leading a game project I'm going to be realistic and start leading a team to help me make a demo for "Wreckage" to see…
im starting a new game project. top down survival set in alaska. I hope to have a hand painted style inspired by bob ross oil painting style. I have about two months to finish current project though. In the meantime, I'll try to make at least one small digital painting each day until then. Intent is to reach a satisfactory…
In one of their recent videos guys from FlippedNormals said that when a company starts a project, they stick to the version of software they started with. So if they started with "3D Software 5.1" in 2013 and the production takes 5 years, in 2018 they're still working on 3D Software 5.1. I find it hard to believe. However,…
Global English is looking for an artist with a passion for mobile game development. Working closely
with our Art Director and creative team, you will contribute to the
artistic vision, and have a key role in establishing and creating an
exciting game world for children to explore and learn. Position: 2D / Game Artist Work…
Hello , I recently started to try out After effects and I ws making a Sort of Fog tutorial ... this one in prticular ... Tough To vary it I have delayed the entrance into play of the Adjoustement layer to colorize the fog and Also done so that the fog starts little from the bottom to grow up to the full fo type as in the…