I'm trying to extend my created class through the class UTGame. I typed in what I need to do that and UTGame didn't come up as an extendable class (shouldn't you be able to right-click on it and check its definitions?). I'm a little confused as to if I missed a step or something. Did I click on the wrong thing in…
Hey, I am searching for Infos about the technical implentation of how xnormal makes a direction map. Or Vray is able to bake a vector displacement map. I would like to find a full technical "How to do it" for fully understanding the process. I looked a lot in Google for source code, algorithms or anything else but cant…
Scaling is pretty good on windows 10 so I wouldn't be too worried about high dpi. 27" at 4k works fine for me and I'm old. I'd absolutely agree that money is better spent on quality than size/resolution. Poor colour reproduction and narrow view angles will really mess with your artwork and a good quality screen will last a…
I'm currently available for freelance. Visit my portfolio here: http://amlandart.weebly.com/ Please send an email to petter@rain-games.com if interested.
Hello, This is a great website, definitely going to be more active here in the future. My online portfolio and resume can be seen at http://www.cgsinister.com . I've just completed a BA in product design and my goal is to become an art director
So I'm still pretty new to cascade and UDK in general, and I'm trying to make an awesome explosion effect. One of the various problems I'm having is with the spawn node I guess? Basically, this only needs to spawn one central sphere and it's spawning like five. I haven't done the second half of the effect yet because I…
I've got this maddening issue with Zbrush. I just want to do a quick and easy brushed metal effect on a plaque and it's giving me grief. This occurs every now and then and I have no idea why. Instead of distributing noise all over the piece, it just plops this obnoxious patch in the middle of the model. This is what the…
Welcome one and all to the 98th edition of the Bi-Monthly Environment Art Challenge for the months of September and October! This challenge is a way for real-time 3D artists to test their skills and create a piece of work based on concepts provided. It's open to those of all skill levels and we do our best to provide…