"In the force we trust" - nice. Did you straight up paint that portrait of abe? There should be a traction penalty for having such cool looking kart wheels. Oh, what resolution is a standard Kart textured at? How about wheels? Trains-a-comin' Lowpoly done. Integrated Railroad Crossing sign along with the warning lights as…
Hey Guys! Because i started my first professional work from May 16, i hadn´t the time to make some private stuff. Until now, where i started in my freetime to work on a Indie Game in a small Team. Well, its a Sci-Fi Game and im working on some Props for it. Here is Sci-Fi Crate Number 1, still HP, but ready to make an…
Hello guys , I have a serious problem with my normal map .... with cage or not , the problem is the same, but I have tried several times to change every part of my mesh to try to solve my problems ... before BAKING makes me more " colorfull result " now gives me this problem in xnormal --- how can I fix this ? please you…
I figured I'd just go ahead and start a thread to combine my pieces. I've started just posting pieces in WAYWO, but I figure I should have a thread here in case people have feedback, which is harder to do in WAYWO. I'm going to post up a couple of pieces I've done recently. Here's a piece from the Darksiders Art Jam. I…
What Are You Working On? Arthur Ramazanov Axios Bao92 DeadlyFreeze Del duncan Ferg FirstKeeper gilesruscoe gmstmichel Hazardous homes44 JMYoung LRoy Makkon Nick Carver meshiah Ravenslayer RaynoX Snefer St4lis SveinY Swizzle system404 viv Wetterschneider https://www.youtube.com/watch?v=4e-1IMztH7M Makkon Threads To Check…
My 1st time try concept with zbrush (this is my big mistake, really need sketch in paper first, if you dont have enought experience it will be disaster to doing on 3d alone). The result is not good as a expect (because of dealine so i cant modify lowpoly version better ). BTW it was so fun to try hardsurface, i got a lot…
Hello everyone. I'm having a problem while baking material ID map in marmoset. I'm importing lowpoly and highpoly models in marmoset and dragging them in the required slots of baker. All the maps are baking fine exept of Material ID map. It goes just blue. I can't understand what is wrong? I assigned different materials to…
Ok, wasn't sure where to post, but I think it fits in here more. If someone of you loves making lowpoly plane models and loves flight_simulations_ then this could be interesting for you European Air War (EAW) was made by Microprose years ago, but there is a code group which is still working on the source code A few days…
Hi there. I wonder if there´s a more efficient/faster way to pack UVs than doing it by hand. I´ve got an unwrap of a lowpoly gun with split UVs/smoothing groups. So far so good but there are 400+ single uv chunks that need to get packed properly. I know the Max tools, UV Master and Tex Tools but afaik there is no "1 click…
I've been spamming the WAYWO thread for the last weeks with this one and I think it's time now to create it's own thread. I'm making it for the 3DTotal's lowpoly competition, but the main reason is to build some new portfolio piece. It is with 7976 triangles, uses 4 1024 maps (two for the body, one for the armor pieces and…