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High tech armo suit - Hardsurface practice

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c1nder vertex
My 1st time try concept with zbrush (this is my big mistake, really need sketch in paper first, if you dont have enought experience it will be disaster to doing on 3d alone). The result is not good as a expect (because of dealine so i cant modify lowpoly version better ). BTW it was so fun to try hardsurface, i got a lot of experiences .
ps: this armo inspired by DOOM 3 :”>
my artstation thread https://www.artstation.com/artwork/2bX6g
ps2: i made a low poly version for him too :D (i really suck at retopo , seem need to try harder) 

model



Head design



Closer look








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