Hello, @seanwink You’re actually hitting 3 separate problems at once, and they all come from how Unity’s Terrain system expects trees to be set up. See below details 1. Tree sideways In Blender: Ctrl + A → Apply Rotation & Scale Rotate X = -90° OR fix in Unity using a parent prefab 2. Tree half underground Set tree base…
You don't have to have ultra high end PC to do environment art.Dual-Core 2.5GHZ,4gb RAM and 50$ gpu could do it.Games don't lag just because of great graphics but because of code running in background so when you are doing an environment there is no code running in background which means CPU can work on graphics more. This…
Actually i want the pc not only for games but also to work. Right now im using the laptop as my main computer to do everything i need (coding, webdesigning, 3d). since i dont anything else. Gamewise. laptops sucks. at least mine does. Since im a bit of coder as well. i thought of using the laptop only for coding projects…
We a small team of developers based out of UAE and we have a few openings in our studio. Selected candidates must be willing to relocate. This is a full time job and the studio will pay for any accommodation expenses. Below are the openings and eligibility for each criteria - 1. Gameplay Programmer Ideal candidate will…
Unfortunately no. I wrote every node from scratch without using any Maya utils. This has some advantages for me. Like, nodes for creating and editing images and textures are already available as standalone application: https://www.youtube.com/watch?v=L-0ew6xenIw . I had to do it like this. Maya is very old and slow…
Hello! I'm a professional environment artist with 8.5 years of experience. I'm open to taking on work in a freelance capacity! A little bit about what you're getting from me: I've been in the games industry for 8.5 years, and worked at several AAA studios, including: * Electronics Arts/Codemasters // EA Sports WRC *…
Oh, and have a figure ready for when they ask you how much you'd like to be earning. This one used to catch me off guard a bit. Again, do homework on the average amount for the position you are applying for and come up with a realistic figure you'd like, then add a little bit ;P Don't be shy to ask for more than what you…
Thanks! Unity is much simple to use and it has all the important stuff on it. UDK is much better for higher quality stuff and doesn´t require so much coding for the little things like Unity. Unity is for indie guys who are learning stuff and can make their first games with it. UDK is much larger and have a lot of cool…
hello, since we are about to release the engine to the "full" public soon with pimping and such, I wanted to do a little pre-test before, to check on how many machines it actually runs well. As we dont have a lot of hardware to test on, but so far it worked well for us. The engine itself is mostly made for shareware…
Exis Interactive, members of Polycount, have released Majestic-12 Attention Polycounters!!! I am here to share with you that Exis Interactive has finally released Majestic-12 for PC; and it’s only $9.99. They have been working on this for the last 3 years while they also worked on other games like Bioshock:Infinite, Xcom:…