@Fearian, Carlo: Great to hear from you. It's surprising to hear two votes for CG Tuts considering that their interface seems pretty inefficient. The entries are enormous with only one or two entries above the fold and there's virtually no sorting/searching. This is more of a blog than an archive, in which light this kind…
I really dig this crystal concept but I personally think the blossoms are a bit off. They would be really amazing on a different, more flowery concept but I think that the back/shoulder should pick up the overgrown crystal theme of the feet and the hands. I think at the moment it looks a little bit like someone mixed two…
I would just build the two pieces separately and connect them later once once you have the shapes exactly how you want them. Personally I wouldn't even go that far and I'd just leave the two shapes separate unless they really needed to blend together. For that top green box problem, it looks like you could just connect the…
For a creative design problem like this, it's important to recognize when it is occuring once it happens again in the future. It happens more than you may realize. You're heading toward exhaustion, you have identified two options in your mind and are unhappy with both. A similar thing happens to me when digital painting…
Hello all! I am looking to render two boats in a Maya Ocean, and have them both produce wake and foam. How do you go about doing this? I have created the Ocean, imported both boats, made them into Motor Boats; now I am attempting to attach a Wake to both boats to display the interactions of the two boats together and their…
Hello, I am trying to get good bakes with a model to make sure I have a good workflow and I just can not get a good bale when trying everything even cages and it is just this one piece, the first piece that I am having issues with! Please any one with any knowledge on what I am doing wrong I would really appreciate it!…
Hey! I've gone far too long without joining this community, so I wanted to post something for some crit and feedback! This is my first UE4 scene. Whole thing took 10 weeks (from the time I opened UE4 for the first time to final renders), though most of it was done during two crunch weeks. Everything was made by me using…
Hi dear Polycounters, So at the moment i am working on another Portfoliopiece. Hopefuly i could made some progress sine my last modular tryout ^^ Well, i'm using CryEngine3 (at the moment the ground textures are just placeholders, as i will do them at the very end. The terrain itself is also not finished) I hope you can…
I think I might have posted an earlier version of this in my thread about lecturing at the AI, but now I'm finished with it. I modeled and textured this over two sessions at the AI of DC in front of about 30 or 40 students. It was a lot of fun, and most of the students seemed to enjoy it. The first class I modeled and…
Hi people! This is my first post here, and it's also the first time I enter a contest like this, so I'm a bit nervous. Please forgive me for my English and some posible mistakes regarding this post. EDIT: Finished piece! *O* So, I've decided to paint Soraka, let's say, with a new skin based on a moth. Her clothes will be…